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Shadowbane

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Everything posted by Shadowbane

  1. If you're new to tiling, you've done a fairly good job. They could use a little more work but I'd rate them 9/10 for your situation.
  2. 900 x 900 is the best way to go for the initial design, at least. That way when working on it in Photoshop it can be split into a grid of 9 squares. The upper three should always contain the header and perhaps upper navigation, the middle three and halfway down the bottom three is where the content and sidebar area should be, and the bottom half of the final row is the footer. When doing a two column theme with a fluid footer, header, and navigation, it also works to put the content in the left two and the sidebar in the right. I _might_ have a go at this.
  3. Sorry I didn't really abide by your details. It's a bit bigger than you wanted and the background isn't black. If it's that big of an issue I can change it. >! ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/americawars.png) >! ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/americawars_withoutbullets.png) Personally, I think the text part of the logo looks strange with the red, white and blue.
  4. @l0lz!: > Who the hell gives out psd's unless it's for learning purposes. But that's just me. > > Warning - while you were typing a new reply has been posted. You may wish to review your post. > > **Get more exp before posting requests, unless the examples were old work.** Uh… Sorry but what? What does that have to do with anything? o.o EDIT: Doesn't matter. Locking the topic. Big client. Big moneys. Short deadline. Priorities.
  5. I'd considered doing free website requests but… Considering how Eclipse tends to work, I know at least three quarters of the websites I'd make would end up discarded. Plus, I already get paid to make websites so that idea was kind of pointless anyway.
  6. @Devo: > Good luck, conisdering I'm not charging anything :) I was wondering when you'd show up and say that :P I don't either, I just don't give out PSDs :D One thing you don't do however is large graphical banners, often involving photo-manipulation. Then again, I don't see a huge demand for those here ._. The main reason I made this was because I don't have much will to freelance a game.
  7. Uh… the male and female sprites ARE identical. I'm quite certain you've drawn the female sprite, and then just cut off the bottom of the hair pixels for the male. Hell, I can even see an area on the male's back that looks like you just placed a square over where the hair should be.
  8. Shadowbane

    CSS Attempt

    @Fiddy: > @Seijaku: > > > Good luck. Practice makes perfect. > > Yes it does. So, instead of I should put /* Header */? I think you've misunderstood. In HTML, is used for comments (which in static HTML websites is also important), and in CSS /* Comment */ is used. You only put /* */ tags inside CSS.
  9. @NGHS: > Ill donate 0.02 ;D > > But really nice work my friend. Hehe, thanks. Unfortunately I can't find the GUI work I've done previously… It must be on at least one of my hard drives, but I've got no idea where.
  10. ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/Forums/seijakusservices.png) _Only just finished making the post, please point out anything I missed._ **What kind of work do you do?** _If we're talking generally, I have a wealth of experience in photo-manipulation, graphic design, web design, and web coding. However in this particular circumstance, the services I'm providing are:_ * Avatars. * Signatures. * Banners (for games, obviously.) * Graphical User Interfaces (GUIs.) * Large graphical images (such as photo-manipulation related images, or just giant intro banners.) * Websites (note: unless extremely basic, I charge for these. I don't have the time to do free websites for everyone.) **Can I have the PSDs of what you made for me?** _No._ **Eww, I hate what you made for me even though it's exactly what I asked for. Make another.** _Go away._ **Could you change this part? Oh this too please. Can you remove that? Please fix this. Change that to something else. Hmm, actually take these details instead and try again.** _Sure. Okay… I guess so. That's enough changing. No. I hate you._ **Examples:** >! ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/Forums/brokenplanet_by_seijaku.png) >! ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/Forums/shadosoftlogo.png) >! ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/Arcane%20Ownage/aologo.jpg) >! I botched the lighting on this one xD ![](http://i893.photobucket.com/albums/ac136/Shadoslaya/Photo%20Manipulation/grungemodel.png) **Making a request:** Type: Avatar, signature, banner, GUI, graphical logo Style: dark, gloomy, etc. Font: What type of font, or better yet give me one. Text: Text you would like displayed on the image, and how you would like it displayed. Renders: If you have a render you would like me to use, put it here in a link. If not, at least tell me what kind of image you would like in it, if any. Other details: Anything else you think I should know, such as if you would prefer I send it to you privately. Basically, leave a post with your request. I will add you to the queue and send you a PM saying it's been completed when I'm finished. I'll leave a link to it in the "Finished" list. If you would rather I send it to you personally, say so in the initial post. **Queue:** **Finished:** [![](http://i893.photobucket.com/albums/ac136/Shadoslaya/btn_donateCC_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=WRTXADK28TJP8) :azn:
  11. Mmhmm it looks all right now. You corrected the spelling. Also, I'm not one to be picky over names, but "The Chronicles of the Sericous Prophecies" seems a bit redundant. If you were to shorten it, it would be the "Sericous Chronicles Prophecies". Technically prophecies are chronicled in some form. Just "The Sericous Prophecies" or "The Sericous Chronicles" seems a bit more grammatically correct to me. Then again it could just be me ;)
  12. Okay finally managed to load it and now I have regrets. I'm sorry but did you happen to be eaten McDonalds at the time you were making this? And what in the world went through your head about the watermark? Also, when making a mock GUI, it's quite enough to simply put a dull blue where the map would normally be rather than horribly painful colours that mix together. Why do you have such enormous buttons, and then such tiny text? Finally, there is one thing that I like. You've made the "Quit" button enormous so it's easy to find. That way your players can save their eyes. Really, it isn't necessary to make it so large. Perhaps you wouldn't get so much criticism if not for the ridiculous watermark and painful background. Sorry if this sounds like flaming, but it's all true. You wanted criticism and you got it.
  13. No, for an image sized 468 x 60, for it to be high quality it would only be able to have like one piece of basic text. If you made it a low quality JPEG you could probably manage an image and text but by then the quality would be pathetic.
  14. You want a banner sized at 468 x 60 and no larger than 12kB? Why not just use basic text then. :huh:
  15. ![](http://arcaneownage.com/wp-content/uploads/2010/07/sacredchaos.png) Sorry for the weak effort, but it's not like I'm charging you for it.
  16. Okay I'll take a whack at this. I'll edit this post with it in a little while if no one has posted by then.
  17. @Tylian!: > @Petey: > > > roughly 6,700px width > > Woah…? I saw that and thought the exact same thing.
  18. For some reason I can't actually see the image, perhaps it's broken. Anyway about the watermark. It's a game. It has a name of its own. People would have to be colossal morons to actually try and steal the GUI.
  19. You spelt "_prophecies_" wrong. Other than that it looks okay. I assume you intend on continuing the website directly beneath? Good luck merging the grass at the bottom into the top of your website successfully. I quite like the ambience in the background, but the text is a bit blunt. The effects you've used on the logo just ruin it a bit, they need to be executed in a more smooth manner. Perhaps also find a second font for the smaller letters. The font you're using only really suits large text.
  20. Shadowbane

    CSS Attempt

    Good luck. Practice makes perfect.
  21. Shadowbane

    CSS Attempt

    Whoever was ranting off all the "mini menus" and features that he should add, no. Just no. How about we add a shoutbox, ooh and maybe a "Location of last 10 readers" widget? I don't mean to mock you, but swamping a website with all those lovely but pointless things is a catastrophic fail. On to the website itself, as a base I'd rate it 2/10\. Harsh but honest. Your code is messy, so using what you currently have as a base would result in a nightmare of code to search through to change one little detail. A common method of CSS organization is to place comment tags such as /* Core */, /* Header */, /* Content */, /* Footer */ and so on. As far as naming said tags go, it doesn't really matter. I commonly use /* Core */ to refer to edits such as the body {} and * {} code which I use often. If you wish, some people then add sub-categories for things like nesting and grouping. An example of nesting and grouping: >! ``` /* Ungrouped Example */ >! h2 { color: red; } >! .thisOtherClass { color: red; } >! .yetAnotherClass { color: red; } >! `````` /* Grouped Example */ >! h2, .thisOtherClass, .yetAnotherClass { color: red; } >! `````` /* Nesting Example */ >! #top { background-color: #ccc; padding: 1em } >! #top h1 { color: #ff0; } >! #top p { color: red; font-weight: bold; } >! ``` Once you get used to these, CSS is a breeze. The actual code isn't the hard part, it's just organizing it. I agree with whoever said the colour scheme is awful. If your blue colour scheme follows the same pattern in shades, it'll be just as horrible. It's not so much the colour that makes it awful, it's the way the colour has been used. EDIT: No. Overload your site with moving images, flash, etc. etc. and your viewers will hate you for life. Sorry but after seeing your design, and then all the comments about adding that sort of stuff, I noticed how similar it would look to [this.](http://gnacfunkytown.blogspot.com/)
  22. If you want to edit anything like that you need to know how to code. It's not like the Warcraft 3 World Editor where you can edit the gameplay constants.
  23. @Robin: > Works fine for me no matter what kind of spell I use. > > Make sure the spell isn't insta-killing the NPCs. Animations don't show when you kill an NPC because it resets their X & Y values to 0, thus making the animation always appear in the top left of the screen when they're dead. Ah thank you. I recall someone mentioning something along those lines with another engine. It makes sense, the spell I was using had been called The Banhammer of Justice. I'm sure you can figure out the rest.
  24. I haven't been able to find a solution as of so far, but with my clean Origins client spells have a problem. No matter what I've done, the actual animation of a spell never seems to play. Casting animation works but not the animation of the damaging part. Has anyone else had this issue? I know the animation is working but it doesn't actually show. I've tried non-AOE, I've tried AOE, but every time I cast it or use it on an NPC it doesn't show. There's probably some obvious answer. Any ideas?
  25. @[EB: > Tdogthedog link=topic=53513.msg567512#msg567512 date=1256972951] > mast = Broken…. Then mast and sails = Fallen off or in water....... so no masts = no sail... Wood can break without actually fully detaching, and chances are the mast would crash into the deck, or it would get caught on the rigging. Also, it's a wrecked ship, the sails don't even have to be visible at all. Sorry but I agree with whoever said it's just a ship turned 45 degrees. Also, unless this is a world map wreckage, the ship is way to small. It's smaller then half the sprites by default in Eclipse.
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