chamster Posted July 20, 2012 Author Share Posted July 20, 2012 I want to make it so that whenever an item is equipped than an animation will play on loop ignoring the loop count set on it in animation editor, But stopping when the Item is unequipped. So Basically, I want an equipment than plays an animation when equipped (not upon equip, but for AS long as it is equipped) and stops the animation when the item is unequipped. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 21, 2012 Share Posted July 21, 2012 Check out Sub BltAnimation, look at how the logic is handled there. If you still can't get it, just come post here again. Link to comment Share on other sites More sharing options...
chamster Posted July 21, 2012 Author Share Posted July 21, 2012 @Soul:> Check out Sub BltAnimation, look at how the logic is handled there. If you still can't get it, just come post here again.Can't find BltAnimation…. using EO3 Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 21, 2012 Share Posted July 21, 2012 @chamster:> Can't find BltAnimation…. using EO3Please specify what version you are using from now on. Generally I assume either v2 or v2.3.Anyway, the appropriate sub is now Sub DrawAnimation. Link to comment Share on other sites More sharing options...
chamster Posted July 22, 2012 Author Share Posted July 22, 2012 @Soul:> Please specify what version you are using from now on. Generally I assume either v2 or v2.3.> > Anyway, the appropriate sub is now Sub DrawAnimation.oh okay thank i'll look for it when i get home :) Link to comment Share on other sites More sharing options...
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