Dawntide Posted July 30, 2012 Author Share Posted July 30, 2012 Hey,How to edit basic things like the name of the currency? when i change the caption of the GoldLabel with the text "0g" there is no change at all after i save and compile it.When i want to change the icon of the Main frame, i get the error "invalid picture", my desctop icon is 32x32 .ico file.thanks! Link to comment Share on other sites More sharing options...
hisherwin Posted July 30, 2012 Share Posted July 30, 2012 i don't have vb6 on this computer , But as far as i know just search lblgold or what ever it is on the source edit , Then some icon can't be read … Link to comment Share on other sites More sharing options...
Dawntide Posted July 30, 2012 Author Share Posted July 30, 2012 1\. Can't find any way to change currency name, i searched everywhere with the words "currency" and "gold".2\. What is about the very limited space for Item names? i cant even name an item "stone of ultimate destruction", because it is so limited.3\. Whats wrong with the "Change Sprite" thing in the character creation? It is just a label without any function.4\. Why are there Pictureboxes in the Option Picturebox around the Optionsboxes? Are they necessary? How to configure them to limit the placement of the optionsboxes like it is on default? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 30, 2012 Share Posted July 30, 2012 1\. I just searched for gold (client-side, entire project) and was able to find the relevant code right away.2\. Change```Public Const NAME_LENGTH As Byte = 20```Then delete or convert all your files.3\. It has function. If multiple sprites are allowed in the classes.ini, it will change between those. To see what I mean, select a female Magician and then press "Change Sprite".4\. Organization. No. I don't understand the rest of the question. Link to comment Share on other sites More sharing options...
Dawntide Posted July 30, 2012 Author Share Posted July 30, 2012 thanks, what do you mean with "Delete files". All files? Not only the items?how to convert them, i do not want to delete everything! Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 30, 2012 Share Posted July 30, 2012 @Dawntide:> thanks, what do you mean with "Delete files". All files? Not only the items?> > how to convert them, i do not want to delete everything!Well, if you only want to delete the items, do the following client **and** server-side:Under:```Private Type ItemRec Name As String * NAME_LENGTH```Change NAME_LENGTH to however long you want to allow the item names to be. So if I wanted a 40 character name length, I would change the above to:```Private Type ItemRec Name As String * 40```Do this both client and server-side, then compile and delete your items. Link to comment Share on other sites More sharing options...
Dawntide Posted July 31, 2012 Author Share Posted July 31, 2012 Okay and if i want to change it for everything.1.How to do it?2.what do you need to delete then, in my server folder i got for example item1.dat to item255.dat, do you need to delete all these files then?3\. I am translating the whole Engine to my native language, but i can't find a few things:-The yes and no button of party invite-The accept and decline button of trade-party disbanded chat messageI can not find it with Search neither.thanks in advance, awesome support! Link to comment Share on other sites More sharing options...
abhi2011 Posted July 31, 2012 Share Posted July 31, 2012 1) modTypes Itemrec npcRec and SpellRec2) Server side\data\items & spells and npc'sIf you don't feel like deleting then make a converter3) If you mean the text of the button's they are actually pics. They can be found at client side\data files\graphics\gui\main Link to comment Share on other sites More sharing options...
Dawntide Posted August 1, 2012 Author Share Posted August 1, 2012 Thanks! And how to make a converter? Can someone do it for me or give me a link, i am not able to code a whole converter for myself Link to comment Share on other sites More sharing options...
abhi2011 Posted August 1, 2012 Share Posted August 1, 2012 What a converter basically does is it takes old types from the old items and then save them along with the new types. There is a map converter [here.](http://www.touchofdeathforums.com/smf2/index.php/topic,81817.0.html) Use it as a base and then make one. PM me if you want help. Link to comment Share on other sites More sharing options...
Dawntide Posted August 1, 2012 Author Share Posted August 1, 2012 1\. Too complicated, i do not even know how to begin and so on! Link to comment Share on other sites More sharing options...
abhi2011 Posted August 1, 2012 Share Posted August 1, 2012 It's easy to understand. As long as you have some programming knowledge it is easy. It is good to learn how to make one. Link to comment Share on other sites More sharing options...
Dawntide Posted August 1, 2012 Author Share Posted August 1, 2012 Okay, i will at least give it a try.How to change the Face which shows up on the Character Screen? I already got them implemented in the character creation with this tutorial:http://www.touchofdeathforums.com/smf2/index.php/topic,73720.0.html Link to comment Share on other sites More sharing options...
abhi2011 Posted August 1, 2012 Share Posted August 1, 2012 The face will change according automatically according to sprite number. Link to comment Share on other sites More sharing options...
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