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Vb6


jane
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This question makes little sense, if any. I presume that you intend to steer toward a method of learning that is also somewhat productive where you create your game whilst understanding origins and vb6\. While this is a practical idea it also flaws your question as both the client and server coincide and depend on each other, meaning that changes in the client often require changes to the server.

A good stepping stone to start developing a game and interacting with vb6 is applying tutorials. This allows you to understand some of the basic steps that go into editing within vb6 as-well as the 'flow' of code and what specific commands or functions do.

Other than that its simply trial and error, break pieces of code down and learn what they individually do, then re-construct them to create something useful.

Hopefully this is remotely useful,

Zero.
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