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Where is the option for change initial map?


Cristian624
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Yes in VB, on the server side search for

' Default starting location [Server Only]

change the values, or set up a case structure.

[background=rgb(255, 255, 255)]A way around coding would be having a simple starting map where a player chooses their desired class, upon picking, change their class to the chosen class and then warp them to the desired map. You will have to change the GUI for choosing a players class to .enabled = false so they cant pick there class during registry though. You can make it visible = false for aesthetic purposes as well. Make the first class in the .ini beginner, so they are forced to have that class. Hope this helped!

Edit: Actually, you can use the event system to check what class they are. Conditional branch if player is class warrior warp them to map x. make a new page for each class. Much more condensed version with no VB6 required.[/background]
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A way around coding would be having a simple starting map where a player chooses their desired class, upon picking, change their class to the chosen class and then warp them to the desired map. You will have to change the GUI for choosing a players class to .enabled = false so they cant pick there class during registry though. You can make it visible = false for aesthetic purposes as well. Make the first class in the .ini beginner, so they are forced to have that class. Hope this helped!

Edit: Actually, you can use the event system to check what class they are. Conditional branch if player is class warrior warp them to map x. make a new page for each class. Much more condensed version with no VB6 required.
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Only i need , the different classes appeared in different maps…

Example:

Ninja : in Forest

Warrior : in Underground

Magician: in West city

I only need the code and a demostration...ONLY I NEED THIS, NO MORE...

' Default starting location [Server Only]

Public Const START_MAP As Long = 1

Public Const START_X As Long = 12

Public Const START_Y As Long = 3
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