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Spiral Mech Recruiting Members


sherwin
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![](http://i.imgur.com/42uS8t3.png)
Recruiting Members

![](http://i.imgur.com/XggM9R8.png)
Spiral Mech is still being created on Visual Basic, I'm just trying to improve the features on it. As much as possible, all graphics that this game will use are Custom Made, which is why i required to hire some Graphic Artist/Pixel Artist to help me on this game. The engine is pretty much the same as Mirage Source Engine but it is highly modified, or should i say, I built it on scratch from what i know how function/logic works on Mirage Source

![](http://i.imgur.com/ajit57r.png)
The features will just be a simple RPG game that you can see on the searching site, like Ragnarok, Maple Story, etc.
But most features that will be built on this engine are unique features (that most likely, you won't see on any Mirage Source Engine made) like:

I won't spoil more Features on the game, I might give too much ideas to everyone =D

![](http://i.imgur.com/MIfLHbm.png)
The engine is still being built on Scratch, So most of the stuff that I've made so far is on the Menu
(note: I made the GUI but not the Background)

![](http://i.imgur.com/9hgiYro.jpg)
![](http://i.imgur.com/xwP5Mo6.jpg)
![](http://i.imgur.com/KI4OnTY.jpg)
Some of you may know this (Yep, I copied Crystalshire a little bit)
![](http://i.imgur.com/aWTXNMD.png)
As you can see, The game will have a Sound Volume control and Control Mapping Editor (which are rare to see it on Eclipse Game Made)
![](http://i.imgur.com/ECQYcTg.png)

![](http://i.imgur.com/BEWY1Qm.png)
Just add me on my Skype
Skype ID: hisherwin

The Current Position that is available are:
**Mapper**
**Graphic Artist**
**Pixel Artist**

Examples of your work will surely be asked when your joining
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@'Abyss':

> Looks nice, but you seem to switch projects every 2 months. You should really try to commit to one project before you create recruiting posts..

Eh, just search Spiral Mech around this forum, I'm just reviving this game
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Yeah that doesn't change the fact that you dropped your Pokemon thing.
Not trying to be an asshole or anything, but if I was a talented pixel artist I wouldn't work with you just because I know you're not going to finish this. It's a shame because you are pretty talented.
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@'Abyss':

> Yeah that doesn't change the fact that you dropped your Pokemon thing.
> Not trying to be an asshole or anything, but if I was a talented pixel artist I wouldn't work with you just because I know you're not going to finish this. It's a shame because you are pretty talented.

I didn't drop the pokemon thing, first of all, it's not my game
I'm a programmer and developer on that game

I just want to create my own game
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@'James':

> I still think the first art style was fine I dunno why you changed it…

I lost the first graphics that i've made because my pc broke last month

Also Topic closed

No need to recruit members, I do think that i can handle this alone for the meantime
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