Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Layers for Maps


swiftdeathsk
 Share

Recommended Posts

not that big of a tutorial, just thought i would post it so that anyone who has problems with figuring out the layers and such could read and not have to post on the forums :)

here's a quick run-down of the layers:

1\. Ground - On the very bottom of all layers. Players walk on top of this layer
2\. Mask 1 - Second to bottom layer, this is used mainly for placing tiles with a background that you dont wish to show. Players walk on top of this layer as well.
3\. Mask 1 Animation - same as Mask 1, only this one will blink (flash on and off) to allow you to create spots that appear to be animated. Can be placed on Mask 1 and will not erase it :). Players can walk on top of this layer.
4\. Mask 2 - Third to bottom layer, this will appear ontop of ground and mask 1/mask 1 animation layer tiles. Player walks ontop of this layer.
5\. Mask 2 Animation - pretty much the same thing as Mask 1 Animation, only its the next layer :P, players walk on top ;)
6\. Fringe 1 - Second to last layer, this will appear over all layers except for Fringe 2\. Players will walk UNDER this layer.
7\. Fringe 1 Animation - same as the other animation layers, except this one will appear over the player, meaning Players will walk _under_ this layer as well.
8\. Fringe 2 - Top layer, this will appear over everything, including players and layers. Players will walk under this layer.
and finally 9\. Fringe 2 Animation - once again, nothing much different than the other animation layers, and once again the player will walk under it

hope that helps! :)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...