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Levels and Labels


Kemerd
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Well, I'm using THIS:

[http://www.touchofde…g-skill-system/](http://www.touchofdeathforums.com/community/index.php?/topic/130056-eo-gathering-skill-system/)

On eclispe nightly, and I'm trying to get the levels of those experience points (and the level of the normal things) onto a labels.

```

'levels

woodcuttingjunk.Caption = Player(Index).WoodcuttingXP

miningjunk.Caption = Player(Index).MiningXP

fishingjunk.Caption = Player(Index).FishingXP

labellevel.Caption = Player(Index).Level

```

And it's telling me the Player(Index).WoodcuttingXP, etc, are not defined (something like that), same with the level (normal level of the normal game), do I need to somehow declare the levels and experience points public? Thanks in advance.
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> Well, I'm using THIS:
>
> [http://www.touchofde…g-skill-system/](http://www.touchofdeathforums.com/community/index.php?/topic/130056-eo-gathering-skill-system/)
>
> On eclispe nightly, and I'm trying to get the levels of those experience points (and the level of the normal things) onto a labels.
>
> ```
>
> 'levels
>
> woodcuttingjunk.Caption = Player(Index).WoodcuttingXP
>
> miningjunk.Caption = Player(Index).MiningXP
>
> fishingjunk.Caption = Player(Index).FishingXP
>
> labellevel.Caption = Player(Index).Level
>
> ```
>
> And it's telling me the Player(Index).WoodcuttingXP, etc, are not defined (something like that), same with the level (normal level of the normal game), do I need to somehow declare the levels and experience points public? Thanks in advance.

Assuming this is client sided, use MyIndex instead of Index.
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