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[EA] Guild Invitation Dialog


ranslsad
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First of all, this is my first release Topic… i want to thanks you all for the work you do with this engine...

Im member of this forum since 2010 and i started a game just a pair weeks ago...

I will start to release some of my sources...

Sry for bad english... Lets Start!

**Required Tutorial: [[EO 2.0/3.0] Guilds](http://www.touchofdeathforums.com/community/index.php?/topic/124848-eo-2030-guilds/)**

**What This code Do?**

Screen will explain it 100%.

[![](http://www.elrinconperdido.com/Archivos/ImgUpload/archivos/TutGuildInvDialog.JPG)](http://www.elrinconperdido.com/Archivos/ImgUpload/archivos/TutGuildInvDialog.JPG)

**Note:**

Maybe i dont do the tut as well.. i can forget any code, i will try to do it as well i can…

If you got error, please tell me where and ill try to resolve!

**Server Side:**

Find SGuildAdminSwitchTab on Public Enum ServerPackets - modEnumerations and add after:

```

SGuildInvite 'Guild

```

Find in modServerTCP

```

Sub SendTrade(ByVal index As Long, ByVal tradeTarget As Long)

Dim Buffer As clsBuffer

Set Buffer = New clsBuffer

Buffer.WriteLong STrade

Buffer.WriteLong tradeTarget

Buffer.WriteString Trim$(GetPlayerName(tradeTarget))

SendDataTo index, Buffer.ToArray()

Set Buffer = Nothing

End Sub

```

add after:

```

Sub SendGuildInvite(ByVal GName As String, ByVal GInviterName As String, ByVal guildTarget As Long)

Dim Buffer As clsBuffer

Set Buffer = New clsBuffer

Buffer.WriteLong SGuildInvite

Buffer.WriteString GName

Buffer.WriteString GInviterName

SendDataTo guildTarget, Buffer.ToArray()

Set Buffer = Nothing

End Sub

```

In modGuild find:

```

PlayerMsg index, Player(Inviter_Index).Name & " has invited you to join the guild " & GuildData(GuildSlot).Guild_Name & "!", Green

PlayerMsg index, "Type /guild accept within the next 2 Minutes to join.", Green

PlayerMsg index, "Type /guild decline to remove the offer.", Green

```

and replace with:

```

SendGuildInvite GuildData(GuildSlot).Guild_Name, Player(Inviter_Index).Name, index

```

**Client Side:**

Find SGuildAdminSwitchTab on Public Enum ServerPackets - modEnumerations and add after:

```

SGuildInvite 'Guild

```

Find in modHandleData

```

HandleDataSub(SAdminGuild) = GetAddress(AddressOf HandleAdminGuild) 'Guild

```

Add after:

```

HandleDataSub(SGuildInvite) = GetAddress(AddressOf HandleGuildInvite) 'Guild

```

In modGuild add at the bottom or elsewhere you want:

```

Public Sub HandleGuildInvite(ByVal Index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long)

Dim Buffer As clsBuffer

Dim GName As String

Dim GInvName As String

' If debug mode, handle error then exit out

If Options.Debug = 1 Then On Error GoTo errorhandler

Set Buffer = New clsBuffer

Buffer.WriteBytes Data()

GName = Buffer.ReadString

GInvName = Buffer.ReadString

Dialogue "Invitacion al Guild", GInvName & " te ha invitado a su clan." & vbNewLine & "Nombre del Clan: " & GName & vbNewLine & _

" Deseas unirte?", DIALOGUE_TYPE_GUILDINVITE, True

' Error handler

Exit Sub

errorhandler:

HandleError "HandleAdminGuild", "modGuild", Err.Number, Err.Description, Err.Source, Err.HelpContext

Err.Clear

End Sub

```

Find in modConstants:

```

Public Const DIALOGUE_TYPE_PARTY As Byte = 3

```

Add after:

```

Public Const DIALOGUE_TYPE_GUILDINVITE As Byte = 4

```

Find in modGameLogic:

```

Case DIALOGUE_TYPE_PARTY

SendAcceptParty

```

Add after:

```

Case DIALOGUE_TYPE_GUILDINVITE

SendAcceptGuildInvite

```

in Same sub a few lines down find:

```

Case DIALOGUE_TYPE_PARTY

SendDeclineParty

```

and add after:

```

Case DIALOGUE_TYPE_GUILDINVITE

SendDeclineGuildInvite

```

in modClientTCP add at botton or where you prefer:

```

Sub SendAcceptGuildInvite()

Call GuildCommand(6, "")

End Sub

Sub SendDeclineGuildInvite()

Call GuildCommand(7, "")

End Sub

```

**¡DONE!**

Thanks you all for read and add the script!!

If you can optimize, do better code, modify it for get a better function, do it and show us all!

Was it useful for you? - Like This!

**Working on: Buff Icons**

Show Buff Icon by Type: 100%

Show Buff TimeLeft: 100%

GUI: -

Draw the max 10 Buff on screen: 100%

Ideas?

**Screen:** [Click Here](http://www.elrinconperdido.com/Archivos/ImgUpload/archivos/ShowcaseBuffIconsSystem.JPG)

–---

Greetings

Ranslsad
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Thanks… here you got the message on english:

**Client Side:**

Find:

```
Dialogue "Invitacion al Guild", GInvName & " te ha invitado a su clan." & vbNewLine & "Nombre del Clan: " & GName & vbNewLine & _

" Deseas unirte?", DIALOGUE_TYPE_GUILDINVITE, True
```

Replace with:

```

Dialogue "Guild Invitation", GInvName & " has invited you to his guild." & vbNewLine & "Guild Name: " & GName & vbNewLine & _

" want to Join?", DIALOGUE_TYPE_GUILDINVITE, True

```

Did you tested the code?

Greetings

Ranslsad
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