lucifer1101 Posted August 6, 2008 Author Share Posted August 6, 2008 Does anybody know if these work or not. if so how could i implement them Link to comment Share on other sites More sharing options...
Bobosk Posted August 6, 2008 Share Posted August 6, 2008 They're a little outdated.. i would only use it with TE… and then, it get's a little wierd.. Link to comment Share on other sites More sharing options...
lucifer1101 Posted August 6, 2008 Author Share Posted August 6, 2008 i thaught that they would go good in a quest script Link to comment Share on other sites More sharing options...
Guest Posted August 6, 2008 Share Posted August 6, 2008 They function alright, but they were rendered obsolete by custom menus. Link to comment Share on other sites More sharing options...
lucifer1101 Posted August 6, 2008 Author Share Posted August 6, 2008 but still if im no good with custom menus this would be good for a accept/decline type system Link to comment Share on other sites More sharing options...
Guest Posted August 6, 2008 Share Posted August 6, 2008 Nobody really uses prompts anymore, it will certainly make your game stand out…. I'm not sure if it will be in a good way, though.Custom menu's are much more versatile. There's a tutorial that Pickle made a while back, look into that.http://www.touchofdeathforums.com/smf/index.php/topic,7458.0.htmlIt was a bit tough for a bit, but after about an hour or two, I could make them functional. Link to comment Share on other sites More sharing options...
lucifer1101 Posted August 6, 2008 Author Share Posted August 6, 2008 Thanks anyway. i will live and let learn shall i? Link to comment Share on other sites More sharing options...
balliztik1 Posted August 6, 2008 Share Posted August 6, 2008 To answer your original question, yes, someone knows.http://www.touchofdeathforums.com/smf/index.php/topic,15084.0.htmlPrompts and QueryBoxes weren't used even when they were new, largely due to a misunderstanding of how they worked. I personally like them, and have implemented them in several scripts. I'll throw some examples up here in a second.http://www.touchofdeathforums.com/smf/index.php/topic,14245.0.htmlhttp://www.touchofdeathforums.com/smf/index.php/topic,14589.0.htmlI suddenly have an idea for a new siggy. Link to comment Share on other sites More sharing options...
lucifer1101 Posted August 6, 2008 Author Share Posted August 6, 2008 thnx very much for that.imay use them in the future if i need to (and if i cant use the custom menus)lol Link to comment Share on other sites More sharing options...
Guest Posted August 6, 2008 Share Posted August 6, 2008 While we're on the subject, isn't it also possible to add query boxes onto custom menus, and add "yes" and "no" inputs onto custom menus? o.oAnd wow, balliztik, I forgot those guides existed. Might make a prompt or query box myself, xD. Link to comment Share on other sites More sharing options...
balliztik1 Posted August 6, 2008 Share Posted August 6, 2008 @HailBlazR:> While we're on the subject, isn't it also possible to add query boxes onto custom menus, and add "yes" and "no" inputs onto custom menus? o.oIt's possible for a query box, but you have to script a prompt via two separate buttons (which may be simpler). Link to comment Share on other sites More sharing options...
Guest Posted August 7, 2008 Share Posted August 7, 2008 Custom menu + query box + player prompt = PWNAGE! I gotta try that myself. Link to comment Share on other sites More sharing options...
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