Particle Posted August 7, 2008 Author Share Posted August 7, 2008 How would I go about calling a Script from the Map editor, I added an attribute but it relies on Sadscript, so even though it's in the client how would I go about telling the Main text to execute it? Edit: just Realized Im going about this wrong :P So Where should I be telling the Attribute after it's been saved to look for its info? (In Lamens terms, Where do I go to edit Attributes server side?) Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted August 10, 2008 Share Posted August 10, 2008 I think the settile command is the command in sadscript that alters tiles on the map Link to comment Share on other sites More sharing options...
Braydo25 Posted August 11, 2008 Share Posted August 11, 2008 Err… just use the scripted tile?or is it when a player enters a map?You could always make a new sub for the main.txt that triggers when a player enters a certain map, use cases or something. Link to comment Share on other sites More sharing options...
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