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HP glitch… better here or in Bugs+Errors?


Firestar
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Not sure where this'd go, read the title.

Anyway, whenever I use a script to edit the player's regular HP, they lose whatever maximum HP bonuses their equipment gives them.

For example, a player has 10,000 HP and equipment gives them 5000 extra, 15,000 HP. But if I used a SCRIPT to bring their HP to 1, instead of being 1/15,000, it's 1/10,000 temporarily.

Glitch, or am I doing something wrong?

Version 2.7 of Eclipse Evolution, by the way. Very glitchy D:
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