Sean23 Posted October 21, 2008 Author Share Posted October 21, 2008 Somewere in the forums i saw a post about an extra walking animation so your character wont walk retarded. can someone link me to this script? Link to comment Share on other sites More sharing options...
demon xxx x Posted October 21, 2008 Share Posted October 21, 2008 It's hardcoded. Quite simple to do. If I had VB6 still I would do it for you. Link to comment Share on other sites More sharing options...
Sean23 Posted October 21, 2008 Author Share Posted October 21, 2008 its just my walk animation from up to down, it skips and makes it look like the characters walking on 1 leg, and its messed up. Link to comment Share on other sites More sharing options...
demon xxx x Posted October 21, 2008 Share Posted October 21, 2008 Hm… o.O search for the code. Link to comment Share on other sites More sharing options...
Sean23 Posted October 21, 2008 Author Share Posted October 21, 2008 im entirely clueless on what to search. Link to comment Share on other sites More sharing options...
Lenton Posted October 21, 2008 Share Posted October 21, 2008 http://www.touchofdeathforums.com/smf/index.php/topic,30628.0.html Link to comment Share on other sites More sharing options...
FrogImmortal Posted October 21, 2008 Share Posted October 21, 2008 I don't see why they don't make improved walking part of the engine. It's so weird to cling to 2 frame. Link to comment Share on other sites More sharing options...
Sean23 Posted October 21, 2008 Author Share Posted October 21, 2008 ya not even that like it skips the animation it does have even on the sprites. its confusing, youd think they would have this fix. Link to comment Share on other sites More sharing options...
FrogImmortal Posted October 21, 2008 Share Posted October 21, 2008 Yeah. The policy of fixing bugs, adding new features, and ignoring aesthetic problems is really not getting Eclipse anywhere. No matter how many features they add (crafting, skills, etc.) they're just making improvements on the sub-par 2D, 4 direction, limited "push to attack" gameplay. Walking frames and versatility through things like translucent tiles will get snobby graphics people like me to make games. :P*Edit* http://www.touchofdeathforums.com/smf/index.php/topic,31397.0.html (Aw hell yeah) Link to comment Share on other sites More sharing options...
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