doomteam1 Posted November 4, 2008 Author Share Posted November 4, 2008 What would be Easier to programand what would be more memory efficient[EDIT] I Forgot Multiply the amount of stuff by 2 because of male and female [End Edit]1.making 100 hairstyles and colors paperdoll items and draw them under helmet.Keep in mind that there are also the following paperdoll spots. Helmet Armour Weapon and Off Hand2.Making 100 Sprites with different hairstyles and colorsIn the sheet with all other NPCS3.Making a whole differnt folder for The player Hairso it would beHairstyle 1Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 2Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 3Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 4Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 5Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 6Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 7Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 8Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 9Colors 1,2,3,4,5,6,7,8,9,10Hairstyle 10Colors 1,2,3,4,5,6,7,8,9,10with each Hairstyle being in its own folder Link to comment Share on other sites More sharing options...
Celiru Posted November 4, 2008 Share Posted November 4, 2008 I'd have to say the third option.the first two seem like your making more work then you bargained to want to do.Best of Luck.and how's 6 graces coming along? Link to comment Share on other sites More sharing options...
Dark Crusade Posted November 4, 2008 Share Posted November 4, 2008 Just a little suggestion, name your topic a little less broad next time, something other then 'question'. Try and make your topic heading distinguish what your topic is about. Link to comment Share on other sites More sharing options...
DrNova Posted November 4, 2008 Share Posted November 4, 2008 Either way you do it. is honestly going to suck to implement. To paperdoll, thaqt will take up a ton of item spots.To do sprites, will suck adding them all in.Hair is something that you dont have alot of room to work with, without using some time/resource consimung method, unless you can do it in the source Link to comment Share on other sites More sharing options...
doomteam1 Posted November 5, 2008 Author Share Posted November 5, 2008 it will be in the sourceand i already did it im just wondering what would be better way to put it in Link to comment Share on other sites More sharing options...
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