franqetesh Posted December 23, 2008 Author Share Posted December 23, 2008 Sub SetPlayerPaperdoll(Index, Mode)I thought in something like:Call SetPlayerPaperdoll(Index, 0)Turns off the paperdoll of the playerandCall SetPlayerPaperdoll(Index, 1)Turns on the paperdoll of the player.Is it right? Link to comment Share on other sites More sharing options...
Dastyruck Posted December 23, 2008 Share Posted December 23, 2008 I dont think that function is usable anymore, I just checked the [http://www.touchofdeathforums.com/smf/index.php?topic=8502.0](http://www.touchofdeathforums.com/smf/index.php?topic=8502.0) thread and that isnt on it.There might be something useful for you there though. Link to comment Share on other sites More sharing options...
franqetesh Posted December 23, 2008 Author Share Posted December 23, 2008 It's in the Zeldo's script editor.I think that topic isn't updated from a long ago xD.And isn't a function, it's a Sub. Link to comment Share on other sites More sharing options...
DarkMazer Posted December 23, 2008 Share Posted December 23, 2008 That looks like the way it works. Paperdoll will only be rendered on a player if paperdoll is set to 1 in data.ini and the player's paperdoll value is 1. PS. This is the complete list of commands, as of EE 2.7:http://www.touchofdeathforums.com/smf/index.php?topic=28153.0 Link to comment Share on other sites More sharing options...
franqetesh Posted December 23, 2008 Author Share Posted December 23, 2008 Okey, thanks man n_n. Link to comment Share on other sites More sharing options...
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