JadeCurt1ss Posted April 19, 2009 Author Share Posted April 19, 2009 Hey guys, Jade here. Back from a long sabbattical that I am kicking myself for taking. I didn't realize 3.0 wouldnt be out for this long, and it still isn't, so this leads to…Me asking a serious opinion from everybody, but I really value the developers input:Should I continue working on my game that is currently being compiled using 2.7?Consider these facts:Release of 3.0 right around the cornerEarly stages of development (Rudimentary mapping)Haven't worked on it on 9 monthsWaiting for a working 2.7-3.0 converter once 3.0 comes out.So guys, should darkRedemption live again, or should it wait for 3.0? Link to comment Share on other sites More sharing options...
Drummerpete Posted April 19, 2009 Share Posted April 19, 2009 I think wait for 3.0 if you aren't that far into development. Link to comment Share on other sites More sharing options...
Agoraphobic Posted April 19, 2009 Share Posted April 19, 2009 I would wait for 3.0, that is what I'm doing. It would be easier/quicker to just start fresh in 3.0 then wait for a converter. Link to comment Share on other sites More sharing options...
Khachaturian Posted April 19, 2009 Share Posted April 19, 2009 Like Dezzy said, wait for 3.0 if you aren't too far into dev yet Link to comment Share on other sites More sharing options...
Drummerpete Posted April 19, 2009 Share Posted April 19, 2009 If I were you, I'd still practice mapping or at least plan how you're going to set it out once 3.0 comes out. Link to comment Share on other sites More sharing options...
Admiral Refuge Posted April 19, 2009 Share Posted April 19, 2009 For the record, 3.0 will be able to read 2.7 maps and stuff; there will be no need for a converter. Link to comment Share on other sites More sharing options...
JadeCurt1ss Posted April 19, 2009 Author Share Posted April 19, 2009 Backwward compatible maps?Yeah, I havent been keeping up lately. So My 2.7 maps can be read by 3.0, and from there can add various features that I need?I heard maps were going to be set at individual sizes? Yes /no? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted April 19, 2009 Share Posted April 19, 2009 I'm not exactly sure of the current features of the maps, I know they can be fully scrolling, and they can have like, over 50 diff layers (including multiple attributes per tile).Also, Direct3d light or something like that too, I forget…Either way, it's always good to practice mapping atleast, regardless. Link to comment Share on other sites More sharing options...
JadeCurt1ss Posted April 19, 2009 Author Share Posted April 19, 2009 No doubt. I just don't feel like doing mapping and then finding out I can make custom sizes/map.Seems like the consensus here is on "no", so I'll see y'all when 3.0 comes out. Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted April 19, 2009 Share Posted April 19, 2009 suggestion: concept mapping/flowcharts Link to comment Share on other sites More sharing options...
JadeCurt1ss Posted April 19, 2009 Author Share Posted April 19, 2009 Works of artistry and fiction? Not much of a pen/pencil artist, but I'll talk to oracle about it Link to comment Share on other sites More sharing options...
The Oracle Posted April 20, 2009 Share Posted April 20, 2009 did someone call my name?OMG! IT'S JADE!!! HE'S BACK FROM THE DEAD. o.Osup jade. hit me up on msn anytime Link to comment Share on other sites More sharing options...
symphonia117 Posted April 20, 2009 Share Posted April 20, 2009 id recomend that you just do other things preparing for it. such as compile sprites and tiles and spells. possible make some scripts or write some quests that you can use. might even wanna make a world map in some photo editing program. like gimp or photoshop and divide it into tiles, each representing one of your game maps.just some ideas. Link to comment Share on other sites More sharing options...
Khachaturian Posted April 20, 2009 Share Posted April 20, 2009 The sprites might have more frames of movement in 3.0But I'm not sure if you can toggle between the two formats or notProbably dev quests and stuff like that Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now