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Ideas for zombies.


Drummerpete
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Seriously, its in your story line.
@Desiderium:

> In 2019, an experiment, to try and preserve a brain in a body until an extra host could be found, went horribly wrong.
> Parts of the brain were destroyed, leaving only the instincts to reproduce and feed. This lead to the subject, known as "Z", becoming what is commonly reffered to as a Zombie, or a Zed.
>   The Zed's reproduce by infection, usually through saliva or blood. Zed developed a taste for meat, raw meat, so "Z" ate the first piece of meat that he could find.
>   The doctors in the lab.
>   Two of the doctors there were eaten alive, and four were infected. This was the start of 12 months of horror. The Zeds infected more than 99% of the world, leaving only a few citys left scattered throughout.
>   Resources in the town are running scarce. There is a lack of food, water, weapons and medicine. People are needed to scout for resources and return it to the city, at which time rewards will be provided.

It all depends in the sickness tho.
From what i read humans can't transfer to animal but animal to human yes(rabies).
But there might be some exceptions.
Also, did you see my zombies? Maybe they help.
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Oh come on - ewerybody knows it's just "THE INFECTION" and you don't nead to precise waht it is. It's also obvious it was an experiment gone wrong. Can't you guys think properly?

Also what the frag was that about pretending Zombies? Clasic Zombies have hunger for brains… they don't think. They don't think means - they can't be decived because their brain eating instinct leads them to brains... you would nead to amputate your brain to pretend a Zombie and not get attacked. I suggest giving players a skill like that - get rid of your brain. Half of them wouldn't notice the diffrence!

My spec zombies ideas:
-Runner. Realy weak but actualy the most dangerous and frightening undead. They simply run. And they run like fucking hell - they move like animals - all four on the ground.
-Kids... come on. We would be so screwed if anyone from game rating or something like that would see it but shit... that's an idea nobody tryed before.
-The Corpses - you better chec twice if that thing laying on the ground was killed twice - it might nead the third one. Those are Zombies immobilised by loss of legs or some other way (don't ask me bout that). They are nearly impossible to tell apart from a laying corpse. No HP bar and no name displayed... and when you come near... AIYIEEEEE!
-Orginalls. Those bastards are Zombies 'born' within the first infection. Workers from the experimental facilities, their families, guards and soldiers. Really hard to find... and actualy you don't want to find them. Why? Let's say they won't fall from a single shotgun round like regular ones.
-X Subjects. Group of the first test subjects. Nearly impossible to encounter and nearly impossible to kill. When they got loose they started hell on earth by infecting others... but the hell won't end with their deadh so why bother? Especialy when shooting yourself in the head is a faster and less painfull way of dying.
-Daylovers. Ususaly Zobmies are more active at night... maybee because they are sensitive to light and can't get around when the sun is up or maybee just because they like to creep the fuck out of still living people. Well those little shits are nonconformist - they can and probobly like (if Zombies can like anything except for brains) walking around after the sunrise. Slightly stronger and faster, they also have longer sight and can detect their precious brains from far away.
-Crawlers. Do you wonder why there are sewer hatches placed all around the city? Well it's obvious - so you can die sooner. You'll newer consider "Jack in the Box" a funny toy again.
-Sane. Actualy the most frightening type of undead... they act almost like human... they wander arount The Cities repeating the last thing they heard, the last things they sayed or just random things they used to say before they died. Repeating actions they "remember" from before dying but they are fierce fighters - fast, strong and even more desperate in the hunger for flesh than other Zombies. Thankfully they seem to have problems with changing their behaviour. Only aproaching tmem can awake them from the state of "remembering". You met one of those? Now your mind is fucked up enough to live among the other survivours.
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