roundkickkid Posted July 11, 2009 Author Share Posted July 11, 2009 Hey I'm on vaction and found wifi at bob Evans so I decided to post this (asking here as I might try scripting myself before requesting) is it possible to script a area for somthing like a quest or boss fight were you can't see other players or somthing like you can't interact with other players in this one map? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted July 11, 2009 Share Posted July 11, 2009 Ehh, it _would_ be possible, to an extent; the only way I can think of it, is having several idential maps, and have the OnMapLoad record who is going in and out of them, and redirect users to one of the "empty" copies. Link to comment Share on other sites More sharing options...
roundkickkid Posted July 11, 2009 Author Share Posted July 11, 2009 @Admiral:> Ehh, it _would_ be possible, to an extent; the only way I can think of it, is having several idential maps, and have the OnMapLoad record who is going in and out of them, and redirect users to one of the "empty" copies.ya I was thinking of that but having randomly put you In one, how do you make it know of it's empty or oocupied? Also alittle off topic but is there a max amour of maps of like 30x30 you can have in a Game? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted July 11, 2009 Share Posted July 11, 2009 @roundkickkid:> ya I was thinking of that but having randomly put you In one, how do you make it know of it's empty or oocupied? Also alittle off topic but is there a max amour of maps of like 30x30 you can have in a Game?You can just have the OnMapLoad or whatever its' called, throw it in an ini that the map is occupied, and increment some value in an array, and decrement when the person leaves that map.You can have a map be size 50x50 as a max (defined in the Data.ini); but they will all have to be 50x50. Link to comment Share on other sites More sharing options...
roundkickkid Posted July 11, 2009 Author Share Posted July 11, 2009 @Admiral:> You can just have the OnMapLoad or whatever its' called, throw it in an ini that the map is occupied, and increment some value in an array, and decrement when the person leaves that map.> > You can have a map be size 50x50 as a max (defined in the Data.ini); but they will all have to be 50x50.ok thank you also by ma map I mean not size but how many I can have in the game I'd the size is 30x30 Link to comment Share on other sites More sharing options...
Admiral Refuge Posted July 11, 2009 Share Posted July 11, 2009 Oh, the amount of maps.Probably atleast 500; just a guess. Link to comment Share on other sites More sharing options...
Owen F Posted July 12, 2009 Share Posted July 12, 2009 who was it that is creating Farm Life? anyway, they have EXACTLY what you want, but i think its a source edit,Dunno, one way to find out. Link to comment Share on other sites More sharing options...
Diskmaster Posted July 13, 2009 Share Posted July 13, 2009 This sounds like an instance type of script from other games, Also, you can have as many maps as you want (I think) Because I Have 1000 Maps (I am trying to develop player housing) Link to comment Share on other sites More sharing options...
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