rairai5650 Posted December 28, 2013 Author Share Posted December 28, 2013 How can i make it changing class or lock class for short i'm using mirage legacy if you know this pls help Link to comment Share on other sites More sharing options...
Orbegon Posted December 28, 2013 Share Posted December 28, 2013 I use Mirage Legacy too, your best bet is to message the creator. I personally don't know. Link to comment Share on other sites More sharing options...
rairai5650 Posted December 29, 2013 Author Share Posted December 29, 2013 Lol Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted December 29, 2013 Share Posted December 29, 2013 If you are making this game then here is how you do it without changing any script.Make an Event – Give it choices/multiple choice -- For each answer give a different class (If you have more than 3 classes then make the last option a "More Choices", else make it a "Cancel". I hope this solves/answers you problem/question. Link to comment Share on other sites More sharing options...
rairai5650 Posted December 29, 2013 Author Share Posted December 29, 2013 no i mean it's like Human then change to Ranger blah blah Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted December 29, 2013 Share Posted December 29, 2013 You will have to give more details about what you are meaning… Link to comment Share on other sites More sharing options...
rairai5650 Posted December 29, 2013 Author Share Posted December 29, 2013 ohh ok :D Link to comment Share on other sites More sharing options...
Orbegon Posted December 29, 2013 Share Posted December 29, 2013 > If you are making this game then here is how you do it without changing any script.> > Make an Event – Give it choices/multiple choice -- For each answer give a different class (If you have more than 3 classes then make the last option a "More Choices", else make it a "Cancel". I hope this solves/answers you problem/question.Very smart! I saw this being used in Endless Waltz. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted December 29, 2013 Share Posted December 29, 2013 I did not know it was in Waltz, good to know that it was added, but I have been using this system of changing for quite awhile now. And thanks. Link to comment Share on other sites More sharing options...
Orbegon Posted December 29, 2013 Share Posted December 29, 2013 lol ;) Link to comment Share on other sites More sharing options...
hisherwin Posted December 29, 2013 Share Posted December 29, 2013 I'm not on my computer right now, but according to that theory..If you know how to setup a new Tile Type then.. create one, a blank TILE_TYPE_CLASSthen add an attribute on it .. a frame , a scrollbar and a label on fraAttribute on frmEditor_Map, then get the value of the scrollbar and put it on .Data1 on TileTypeRecOn server on playermove or something where it function the Tile you stepuse this Player(Index).class = Map(MapNum).Tile(X, Y).Data1Call SendPlayerEnglish is not my main language so.. i hope you can understand this xD.. if you still having trouble adding it, Contact me. Link to comment Share on other sites More sharing options...
rairai5650 Posted December 29, 2013 Author Share Posted December 29, 2013 i will gonna contact you lol i'm not programmer and i dont know what is that T_T Link to comment Share on other sites More sharing options...
hisherwin Posted December 29, 2013 Share Posted December 29, 2013 Lol.. Okay, i'll help you.. Kababayan naman kita eh xD Link to comment Share on other sites More sharing options...
rairai5650 Posted December 29, 2013 Author Share Posted December 29, 2013 haha slamat Link to comment Share on other sites More sharing options...
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