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HeroStory ~ Placid Gardens (Updated)


emblem
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I was just wondering what you guys think of the map.

I know people are going to say "add more detail", but this is heaven in my game. Heaven is suppose to feel pure, and this map feels pure because of it's not-cluttered style.

**Edit:** Updated!!
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The nests eggs throws the tree off for me. doesnt suit that massive tree. its basically ur main pic. ur foreground. on the other hand the simplicity is good and as mentioned, not cluttered. The background looks very nice. the clouds are interesting… im not use to them so for me its weird to see in an eclipse game but its actually original and looks ok (i suggest u make tons of different cloud types tho..)

EDIT: oh almost forgot: 9.5/10
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@ᴆᴎᴧ:

> I believe you got the sky, by putting an image into your tileset.
> Am I correct?
> Very good!
> 9.89/10!

@Umbra!:

> and the background paranoma is indeed animated.

It's a feature I programmed myself, you can add paranoma's to the map through the map editor.

@Corey:

> yea, good job. What game is this for? lol i wanna map for it.

It's for my personal game, I'll keep that thought in mind :p

@Greendude120:

> The nests eggs throws the tree off for me. doesnt suit that massive tree. its basically ur main pic. ur foreground. on the other hand the simplicity is good and as mentioned, not cluttered. The background looks very nice. the clouds are interesting… im not use to them so for me its weird to see in an eclipse game but its actually original and looks ok (i suggest u make tons of different cloud types tho..)
>
> EDIT: oh almost forgot: 9.5/10

Yeah, the clouds I don't like either. Gunna try and add alpha blending to my game then the clouds will be fine.
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@Umbra!:

> It's a feature I programmed myself, you can add paranoma's to the map through the map editor.
> It's for my personal game, I'll keep that thought in mind :p
> Yeah, the clouds I don't like either. Gunna try and add alpha blending to my game then the clouds will be fine.

Will you release the panorama feature to Eclipse?
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@ᴆᴎᴧ:

> Parts of the clouds look kinda 'checkery'.

Yeah, it's because of the transparency effect used.
I'mma try to find an alternative to the clouds but it will be hard. Unless I add alpha blending.

**Edit:** SEE I'M NOT A LAZY BUM WHO DOESN'T KNOW HOW TO USE ECLIPSE!! XD

Warning - while you were typing a new reply has been posted. You may wish to review your post.
>.>
@ᴆᴎᴧ:

> Will you release the panorama feature to Eclipse?

Maybe, depends how much people beg for it. xD
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I'm looking forward to this game *adds another game to my two-entries list*. It's epique win ;D.

@ᴆᴎᴧ:

> Parts of the clouds look kinda 'checkery'.

The term is called 'dithering' ;).

Regards,
  Godlord.
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@Umbra!:

> Yeah, it's because of the transparency effect used.
> I'mma try to find an alternative to the clouds but it will be hard. Unless I add alpha blending.
>
> **Edit:** SEE I'M NOT A LAZY BUM WHO DOESN'T KNOW HOW TO USE ECLIPSE!! XD
>
> Warning - while you were typing a new reply has been posted. You may wish to review your post.
> >.>Maybe, depends how much people beg for it. xD

If we beg, will we get it, or will it be the opposite?
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@ᴆᴎᴧ:

> If we beg, will we get it, or will it be the opposite?

Neither, I'll probably release it when I write up a tutorial for it.

Most people here who source can add this feature, it's just getting the timing formula right that is annoying.
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