devilbleep Posted November 25, 2009 Author Share Posted November 25, 2009 [![](http://www.freemmorpgmaker.com/files/imagehost/pics/90aa1fac84085401fb7674fde79cca6d.png)](http://www.freemmorpgmaker.com/files/imagehost/#90aa1fac84085401fb7674fde79cca6d.png)Item making would be so much easier if it was just like this. :)Don't you agree? Link to comment Share on other sites More sharing options...
azkanan Posted November 25, 2009 Share Posted November 25, 2009 @Mr.Apples:> [![](http://www.freemmorpgmaker.com/files/imagehost/pics/90aa1fac84085401fb7674fde79cca6d.png)](http://www.freemmorpgmaker.com/files/imagehost/#90aa1fac84085401fb7674fde79cca6d.png)> Item making would be so much easier if it was just like this. :)> Don't you agree?If you mean the paperdolling… I agree over a hundred fucking percent, to the degree of a need for swearing. Or maybe I should put feverishly...but, yes. I hate the current system, it has a limit and everything, and I don't understand how it works D: ... Link to comment Share on other sites More sharing options...
devilbleep Posted November 25, 2009 Author Share Posted November 25, 2009 It does look extremely easy. Icon>up>down>right>left. Instead of Icon(somewhere else)up>down>right>left Link to comment Share on other sites More sharing options...
Anna Comnena Posted November 25, 2009 Share Posted November 25, 2009 Yeah back in the day I was discussing this with Pickle but it never went anywhere. Link to comment Share on other sites More sharing options...
Abrupt Posted November 25, 2009 Share Posted November 25, 2009 @Mr.Apples:> [![](http://www.freemmorpgmaker.com/files/imagehost/pics/90aa1fac84085401fb7674fde79cca6d.png)](http://www.freemmorpgmaker.com/files/imagehost/#90aa1fac84085401fb7674fde79cca6d.png)> Item making would be so much easier if it was just like this. :)> Don't you agree?I do agree.I'm all for the simplicity. But taking the time to re-program something that's unneeded could take some time. Link to comment Share on other sites More sharing options...
balliztik1 Posted November 26, 2009 Share Posted November 26, 2009 It certainly wouldn't be too hard to make. The current system isn't as hard as it seems, though. Square one corresponds to row one, square two is row two, etc. I have no idea why it was made that way, though. It seems like it'd be easier to make it like the above, anyway. Link to comment Share on other sites More sharing options...
azkanan Posted November 27, 2009 Share Posted November 27, 2009 I'll look into it… Need to find out where it is first, though? D:Edit;This is part of it, right? Can anybody... **decode**, it? I'm not familiar with a number of these commands.``` ' PLAYER 32 X 64 BLIT LEGS If Player(MyIndex).legs > 0 Then rec.Top = Item(Player(MyIndex).legs).Pic * 64 + PIC_Y rec.Bottom = rec.Top + PIC_Y Call DD_BackBuffer.BltFast(X, y, DD_ItemSurf, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) End If``` Link to comment Share on other sites More sharing options...
Ruins of Hell Posted November 27, 2009 Share Posted November 27, 2009 Doesn't make sense.*turns head sideways*Oh that's better.It checks if the player is wearing anything on their legs, if so, it renders it below the player, not sure about DD_BackBuffer though. Link to comment Share on other sites More sharing options...
azkanan Posted November 27, 2009 Share Posted November 27, 2009 @[SB:> Soul link=topic=54599.msg578964#msg578964 date=1259283598]> Doesn't make sense.> > *turns head sideways*> > Oh that's better.> > It checks if the player is wearing anything on their legs, if so, it renders it below the player, not sure about DD_BackBuffer though.DirectDraw_Something.Also, wrong peice of code then, I guess. Ah well. Link to comment Share on other sites More sharing options...
balliztik1 Posted November 28, 2009 Share Posted November 28, 2009 Well, I could do this, but I don't currently have VB6 on this computer. If someone could send me the module, or get with me over MSN, we could probably do a team edit and test. Link to comment Share on other sites More sharing options...
blackkat9666 Posted December 6, 2009 Share Posted December 6, 2009 bummer i suck too much at coding, i really wonder why they didn't do the item system like that in the first place, complicates things and the limit is a pain in the butt Link to comment Share on other sites More sharing options...
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