kayscomic Posted March 8, 2014 Author Share Posted March 8, 2014 Alright, so i have spent the last two days importing and changing up the gfx inside the character generation section.I have replaced all the ears, faces, and so on….Now, I cannot create any new characters. It bootloops back into the logging screen.Is my error log;The following error occured at 'HandleNewCharClasses' in 'modHandleData'.Run-time error '13': Type mismatch.The error occured on line 1790Pictures attached for reference to my problem.Any ideas? Link to comment Share on other sites More sharing options...
Stein Posted March 9, 2014 Share Posted March 9, 2014 Did you only replace existing images or did you add any additional ones, possibly left some out? (Have you used the class tool to get the new images loaded if that is the case?) Link to comment Share on other sites More sharing options...
kayscomic Posted March 9, 2014 Author Share Posted March 9, 2014 **Solved!** Wow, this whole post made me feel stupid, had I only looked into the admin tools I would have saved me a lot of hassle! So, for anyone else who runs into this problem-Go to your client folder and run the admin tool for Eclipse Origins Class Helper 2.0;It is not possible well… its not a good idea to try and hand code in the new images in the classes.ini ....from the Class helper tool you can add new classes and configure the images to work without any issues! Link to comment Share on other sites More sharing options...
kayscomic Posted March 9, 2014 Author Share Posted March 9, 2014 However, I do have one more question for you.Does the hair directly correspond to the sprite number? so graphics face 1 = Sprite face 1? Link to comment Share on other sites More sharing options...
Stein Posted March 10, 2014 Share Posted March 10, 2014 It should correspond, if it doesn't it's somehow bugged. So if you make sure that Hair 1 is the same in both the faces and sprites folders it should match in-game. :) Link to comment Share on other sites More sharing options...
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