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Attribute blockin players and npcs?


gamerdudedude
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I believe so.

@Ballie:

> @Anna:
>
> > Any of those "minor bugs" issues with map attributes? Specifically how every attribute except for block and NPC avoid allows NPCs to enter that tile, even ones that shouldn't? Sign, Class Block, Guild Block, Roof Block, and the like? It really puts a cramp to mapping.
>
> No, these are not addressed. This change would take literally less than a minute. Not sure if the release is all packaged up, yet, though.
> Eww, just looked through the CanNPCMove function a bit more extensively and I want to rewrite it anyway. I'll go ahead and make the changes. Not sure if they'll make it in just yet, though.
> Okay, the CanNPCMove function now checks for blocked, NPC avoid, class block, guild block, sign, roof block, on click, key, and door tiles, with the latter two checking if the key/door has been opened. Any else?

Yeah, looks like they are included in the latest revision.
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