k0rn Posted March 19, 2010 Author Share Posted March 19, 2010 im sorrry im asking this but will my old maps work? im assuming yes cuz theyre all .dat. Im transporting from Stable. And also i do know some VB so we wont need to learn to program(me and my team) Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 19, 2010 Share Posted March 19, 2010 No they won't. Eclipse Origins is not based on an Eclipse release, it's based on a Mirage release (basically what Eclipse was originally based off). Link to comment Share on other sites More sharing options...
Adulese Games Posted March 19, 2010 Share Posted March 19, 2010 Actually … when I release the podcast later today on the RSS feed, Robin does talk about how EO will work with previous versions. Just another reason to listen to the Eclipse Podcast. ;D- Adulese Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 19, 2010 Share Posted March 19, 2010 @Robin:> I'm also going to gather up all the different UDT formats I can find and create something where you can convert game data from most of the other engines to Origins.It's not in yet though. Link to comment Share on other sites More sharing options...
Robin Posted March 19, 2010 Share Posted March 19, 2010 @Rodriguez:> Actually … when I release the podcast later today on the RSS feed, Robin does talk about how EO will work with previous versions. Just another reason to listen to the Eclipse Podcast. ;D> > - AduleseNo, I say that I'm creating a converter. Read the post where I talk about features for 1.0.3 above. xD Link to comment Share on other sites More sharing options...
SHADERS Posted March 19, 2010 Share Posted March 19, 2010 did you take my suggestion of wher eyou move on a certain layer (attribute, change layer then choose what layer you see above or below you.)when do you expect to release the next update? Link to comment Share on other sites More sharing options...
Robin Posted March 19, 2010 Share Posted March 19, 2010 @SHADERS:> did you take my suggestion of wher eyou move on a certain layer (attribute, change layer then choose what layer you see above or below you.)> > when do you expect to release the next update?No.And I have no idea. Whenever I get time to program. Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 20, 2010 Share Posted March 20, 2010 @SHADERS:> did you take my suggestion of wher eyou move on a certain layer (attribute, change layer then choose what layer you see above or below you.)> > when do you expect to release the next update?SHADERS, it's not a good idea because don't even take into account collisions, or the rendering system… it'd be easier to just combine multiple maps and having the "above" location be a seperate map that draws the connecting maps in real-time (which isn't easy either). Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted March 20, 2010 Share Posted March 20, 2010 @Robin:> @Rodriguez:> > > Actually … when I release the podcast later today on the RSS feed, Robin does talk about how EO will work with previous versions. Just another reason to listen to the Eclipse Podcast. ;D> > > > - Adulese> > No, I say that I'm creating a converter. Read the post where I talk about features for 1.0.3 above. xDdude, convert your save/load methods to parsing byte arrays. Therefore you will not have to worry about compatibility in future versions. Link to comment Share on other sites More sharing options...
Robin Posted March 20, 2010 Share Posted March 20, 2010 @Zetta:> @Robin:> > > @Rodriguez:> > > > > Actually … when I release the podcast later today on the RSS feed, Robin does talk about how EO will work with previous versions. Just another reason to listen to the Eclipse Podcast. ;D> > > > > > - Adulese> > > > No, I say that I'm creating a converter. Read the post where I talk about features for 1.0.3 above. xD> > dude, convert your save/load methods to parsing byte arrays. Therefore you will not have to worry about compatibility in future versions.Nuuu. Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted March 20, 2010 Share Posted March 20, 2010 @Robin:> @Zetta:> > > @Robin:> > > > > @Rodriguez:> > > > > > > Actually … when I release the podcast later today on the RSS feed, Robin does talk about how EO will work with previous versions. Just another reason to listen to the Eclipse Podcast. ;D> > > > > > > > - Adulese> > > > > > No, I say that I'm creating a converter. Read the post where I talk about features for 1.0.3 above. xD> > > > dude, convert your save/load methods to parsing byte arrays. Therefore you will not have to worry about compatibility in future versions.> > Nuuu.its not hard Link to comment Share on other sites More sharing options...
k0rn Posted August 28, 2010 Author Share Posted August 28, 2010 So basically, my friend will freak if I switch to EO just like he did with EE because of map compatibility. Link to comment Share on other sites More sharing options...
Robin Posted August 29, 2010 Share Posted August 29, 2010 Then your friend should shut up. Link to comment Share on other sites More sharing options...
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