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Petmon - 2D Game


Mr X
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**Game Story**

In world where human lived peacefully but one day changed their futures. A mythical and magical creature appeared from sky, whole world sky turn dark. The mythical creature started rampaging about how in future human will destroy mythical creature world far found in universe. To stop this from happening the mythical creature spawn more mythical creature and told human to live in peace and harmony with mythical creatures and accept their existence in world. Many powerful human tried go against at expecting creature’s existence and question about their future generation but for science is new and unbelievable; they started researching on these mythical creatures and found that they have power to use nature’s elements but were unsuccessful at making the creature display their power they require a special kind of bond between human and creature to be able for creature to use the power. The scientist research more on these creatures and developed a special kind of TO BE CONTINUED :P

**Game Description**

Petmon is 2D side scrolling action/adventure mmorpg game. It is based on Pokemon but it's entirely on new foundation and will have better features than Pokemon games offer.

**Game Features (Are in Game/To Be Added)**

Custom Petmons (Replace Pokemon)

Custom Stats Building for Petmon - You get customise your Petmon Stats

All New Graphic (currently working on (screenshots tiles are just temporary for now))

OTHER FEATURES TO BE ADDED

**Game Progress**

Login/Register 99%

Message System 25%

Map Editor 75%

Game UI 25%

Server (Can't really decide the progress)

**Components Used For Game**

.NET 4.5 Framework By Microsoft

SFML.NET 2.1 By Laurent Gomila

SharpNetty Last Commit 518b431373ebefb2280d9390625a18879b797f43 By JohnLamontagne

SQLite By Robert Simpson and SQLite Development Team

I have used .NET 4.5 Framework as base. This Game uses Both C# and VB.NET language for optimise performance and code simplicity. SMFL.NET has been used for graphic and sound in game. Sharpnetty is used for communication between client and server. SQLite has been used for database for Players, Petmon, etc.

**Game Screenshots**

>! **Log-in**
>! ![](http://i.imgur.com/TPNgnnJ.png)
>!  
>! **Register**
>! ![](http://i.imgur.com/44cjEk0.png)
>!  
>! **Main Game Screen**
>! ![](http://i.imgur.com/3zxCK6A.png)
>!  
>! **Debug Mode**
>! ![](http://i.imgur.com/7kVzHWY.png)
>!  
>! **Chat and Menu**
>! ![](http://i.imgur.com/ENEwrIn.png)
>!  
>! **Options ( More game options will be added soon )**
>! ![](http://i.imgur.com/2XF8y2j.png)
>!  
>! **Admin Window**
>! ![](http://i.imgur.com/dPICWPl.png)
>!  
>! **Admin Options**
>! ![](http://i.imgur.com/db8d877.png)
>!  
>! **Map Editor (With Layers)**
>! ![](http://i.imgur.com/iGCDyUe.png)
>!  
>!  
>! **Map Editor (With Attributes)**
>! ![](http://i.imgur.com/zJMh5s9.png)
>!  
>! **Map Options**
>! ![](http://i.imgur.com/O0KbDUY.png)
>!  
>! **TileList Options**
>! ![](http://i.imgur.com/q1Afz2s.png)

**Donation To Support Game**

[Click Here To Donate To Support The Game](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LXECC6VV7S2LC)
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  • 3 weeks later...
Private message me your thoughts on SharpNetty. I discontinued development of it awhile ago due to the lack of use it was getting, but I'll update anything that needs updating now that someone is actually using it.

Good luck with the project!
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