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ECLIPSE VS. ELYSIUM


willmaia
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The Elysium is not interrupted when paused, Eclipse already paused when the connection is broken, even after pressing the Play …

Example:

![](http://lh3.ggpht.com/_1vHJ1dXjp_4/TRCmQDZioZI/AAAAAAAAAD0/N848rqiemWw/01.JPG)
I send a message…  [SERVER ONLINE]
The server normally receives, and displays the message back…

![](http://lh4.ggpht.com/_1vHJ1dXjp_4/TRCmQYwWOxI/AAAAAAAAAD4/hl5tzHv4YKA/s720/02.JPG)
Now the test, pause the server, and send a message [SERVER PAUSED]

![](http://lh6.ggpht.com/_1vHJ1dXjp_4/TRCmQZIIXUI/AAAAAAAAAD8/UpXvtUCngrg/03.JPG)
ops, the server does not respond …  [SERVER PAUSED]

![](http://lh6.ggpht.com/_1vHJ1dXjp_4/TRCmQlCThcI/AAAAAAAAAEA/ncdozdzGMV4/s576/04.JPG)
Now just press play  [SERVER ONLINE]

![](http://lh5.ggpht.com/_1vHJ1dXjp_4/TRCmQkmCPmI/AAAAAAAAAEE/BHb-jpFOjJA/05.JPG)
I sent the message that is received normally seconds ago …

Eclipse it does not, the connection drops ...

it has a solution?
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This is serious, my server in Eclipse Yugioh Online, for responding without any errors, while the version that I was doing at elysium diamond, functioned normally. :huh:

I use the eclipse because it uses Winsock connection …

http://www.youtube.com/watch?v=XREzzX8LRc0

I am not a beginner, sadscript not used in the creation, but still do not understand this difference…

**Please someone help me because it was long lost in this project …**  :icon_alabanza:
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![](http://www.google.com.br/imgres?imgurl=http://querorir.com.br/wp-content/uploads/2010/01/aff.jpg&imgrefurl=http://querorir.com.br/tag/exercicio/&usg=__IWpaXmDz6nIsYxxNzONXBX8jYW4=&h=400&w=320&sz=11&hl=pt-br&start=87&sig2=r6HoTbpm9Xs8pdgQ-sqKxA&zoom=1&tbnid=OEZonzW2KBRMeM:&tbnh=140&tbnw=131&ei=tbEQTfTSF4OKlwfEl8TPCw&prev=/images%3Fq%3Daff%26um%3D1%26hl%3Dpt-br%26client%3Dfirefox-a%26rls%3Dorg.mozilla:pt-BR:official%26biw%3D1366%26bih%3D578%26tbs%3Disch:10%2C1903&um=1&itbs=1&iact=hc&vpx=651&vpy=252&dur=1&hovh=251&hovw=201&tx=79&ty=184&oei=obEQTaD5EYT7lwedw9XBCw&esq=5&page=5&ndsp=21&ved=1t:429,r:17,s:87&biw=1366&bih=578)

The problem is that the Eclipse server, hangs without reason, without giving Error …

it scared me because it never happened ...

the server stopped working while I was talking, only two players.

no irregular package or the package editor, nothing.

the server stopped working,

Mainmenu in the client, gets status: Connecting ...
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No, it was strange, he was open but did not work …

who was connected, was still on the list of players online
but in my debug packages (Similar to yours, in an old engine)

players are not sent more packages ... were caught ...
and nobody could connect (Playing the Game)

In frmmainmenu the client, the status was: Charging (It was not offline)
================================================== =======

No error appeared ... just stopped working,

To go back to work I had to close and open the server again.

this occurred after a single package with the message:

"KAKAKAKAKAKAKA <" nothing strange ... were talking.
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You know what scares me? it only happens with the version of eclipse …

until the version of origins normally works ...

this lack of connection that was demonstrating pressing the pause was to
demonstrate what seems to happen with the server ...

(It is Off the air, not just receive packets)

So returning to the server, the connections back to normal.
in all systems less in eclipse 2.7

(I tested also in a clean version of edits)
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@Robin:

> I've already told you; Don't pause and resume. It's not something you should do on a live server.

I agree.  The system isn't meant for being paused like that via VB6; when the server is running in the real world nobody is going to randomly pause it.

Origins is pretty optimized as to how packets and stuff are handled, much more than Elysium is; just because the latter can handle it's execution to be stopped mid-way doesn't mean it's better; you probably broke some sort of stream the server had going for it when you stopped execution.
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I just wanted to demonstrate how the error occurs on the server.

I do not pause the game …

my server just to demonstrate functioning without any errors ...
I thought that resolves this error everything would be normal.

: (

but do not know what to do,
nor is there anyone who asks ...

=================================================================================
This is my project, if anyone can help me:

>! ![](http://lh4.ggpht.com/_1vHJ1dXjp_4/TREE1caVWWI/AAAAAAAAAE0/XX6EjKf8SAk/s800/server.JPG)
![](http://lh3.ggpht.com/_1vHJ1dXjp_4/TREGWG5NLuI/AAAAAAAAAE8/Czdynlegr5A/s640/field.JPG)
![](http://lh6.ggpht.com/_1vHJ1dXjp_4/TREGWHXAJHI/AAAAAAAAAFA/W_G6YDaQ3eM/npc.JPG)
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