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[Request] EO 1.1 sprite positions to EO Xmas


Domino_
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> Hello, Can somebody make a tutorial for that how to change sprite order code in EO?

I think what he means is the sprite animations? As in how to change the code for how the sprite animates.

I am work at the moment and dont have the source with me but I think the current set up is 4 animations per direction(north, east south & west) so the sprite looks like is is moving properly and doesn’t look jumpy(like previous engines).

The only issue I have is that the last animation on direction(4th one) is the attack, but is also used for movement.

I’m going to look at how to change the code for reading from the sprite sheet. As I want it so that the sprite sheet is 5 animations consisting 4 movement animations and 1 attack animation (that is not used in movement).

Any pointers on this would be much appreciated :), but think most of the code to be changed is where [Cake]Woods said: "bltPlayer , bltSprite , bltNPC".

If I figure it out I will post it up >_<

Cheers
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