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Spell Scaling


Rob Janes
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Very good, I really like it. Thank you for this, I will definitely use this.

But when I tried this, it had change the effect quite a lot.
For example Lvl1 = 1damage
Lvl2 = 22damage
I am not exactly sure about the numbers though.

By any chance do you know how to stop the scaling for example skill "fire" will stop scaling when the player reached level 10?

Thank you
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