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Ambershire's Call


Toranos
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![](http://www.ambershire.net/user/toranos/titles/ambershire.png)

The newly born raised their heads, to where they descended from. These are the Diplomats.
_-The Eighth Scripture of Ambershire._

Most of this is extracted from the Ambershire WIP thread, but without the junk that you don't need. Call this the Face of the **A**mbershire **R**ecruitment **M**ission. Call to **ARM**s.

NOTE Please do not comment on the game itself here. All constructive criticism can please be channeled here: [The Ambershire WIP Thread.](http://www.touchofdeathforums.com/smf/index.php/topic,68937.msg742095.html#msg742095)

![](http://www.ambershire.net/user/toranos/titles/features.png)

**Red titles mean still in planning mode.**
**Green titles mean completed feature.**

>! **Mind Reading**
![](http://www.ambershire.net/user/toranos/feature/Mindreading.gif)
This is only a mock GUI and feature.
A spell developed by a mage in Fairsage, Mind Reading will become a big factor to all classes as the game progresses. Unlocking secrets of the mind, you learn new dialogue options, unlock secret map locations, figure out clues and passwords held by the most sound of mind. As there is yet to be a defense against this spell, wisdom is strong against it. The higher the persons Wisdom, the harder it is to succeed at reading their mind.
>! **No Classes? ~ Jobs instead.**
A small edit, but the essence of 'classes' will be removed. Instead of staying as one still class, choices, learning curves, and strength/weaknesses in areas will shape your character. You're a warrior that is working hard in the magic aspect of life, and killing the evil monstrosities? You're growing as a Paladin. Not just named a 'Paladin' though, but the Paladin rank, and you need to work up those ranks. As you unlock different jobs, you choose which job you wish to level up, unlocking new skills, and new secrets to the game, and you are able to change job any time you wish!
>! As a Paladin, you would start off as a Grave Sweeper, finally reaching the last rank, Overlord Shunner. These ranks are scaled by questing for your master in the job, be he a cave-dwelling Necromancer, an Over-dramatic Bard, or a low life begging thief. Remember though, each Class rank may require you to undergo different types of quests, be they assisting merchants through a bandit-covered forest, or passing out food to the hungry nobles. You could always rebel though..
![](http://www.ambershire.net/user/toranos/titles/progress.png)

>! As everything is 100% custom, progress may take a slight bit longer than any ordinary game. Here's a progress bar, that will progress toward the alpha test stages.
>! **Engine**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressEngineLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressEngineLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressEngineUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressEngineUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressEngineUnlit.png)
**Graphics**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressGraphicsLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressGraphicsLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressGraphicsLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressGraphicsUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressGraphicsUnlit.png)
**Mapping**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMappingUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMappingUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMappingUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMappingUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMappingUnlit.png)
**Music**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMusicLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMusicUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMusicUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMusicUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressMusicUnlit.png)
**Story**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressStoryLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressStoryLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressStoryUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressStoryUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressStoryUnlit.png)
**Website**
![](http://www.ambershire.net/user/toranos/titles/progress/ProgressWebsiteLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressWebsiteLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressWebsiteLit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressWebsiteUnlit.png) ![](http://www.ambershire.net/user/toranos/titles/progress/ProgressWebsiteUnlit.png)

![](http://www.ambershire.net/user/toranos/titles/screenshots.png)

>! **Simple Map**
>! >! ![](http://www.ambershire.net/user/toranos/preview/maps/Map1.png)
**Local Inn!**
>! >! ![](http://www.ambershire.net/user/toranos/preview/maps/Map2.png)
**Little Doggie! :o**
>! >! ![](http://www.ambershire.net/user/toranos/preview/maps/map-preview1.jpg)

![](http://www.ambershire.net/user/toranos/titles/team.png)

>! **Founder** - [Toranos](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=17331)
>! **Community Manager** - [Socuine](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=24778)
>! **Pixel Artist** - [Toranos](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=17331)
>! **Designer** - [Socuine](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=24778)
>! **Web Programmer** - [Mr. Sean](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=4534)
>! **Programmer** - [Mellowz](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=1183)
>! **Story Writer** - [Toranos](http://www.touchofdeathforums.com/smf/index.php?action=profile;u=17331)
>! **Concept Artist** - Hurdy
>! **Mapper**

![](http://www.ambershire.net/user/toranos/titles/recruitment.png)

>! Would you like to join our team? Well you're at the right place!
>! We are currently in the need of talented people highly skilled in their area.
Current spots needing to be filled are..
>! **Programmer**
>! The Programmer needs to be sufficient in Direct X knowledge.
>! Currently we need no more mapping applicants.
>! Although, that being said, other applications are always welcomed, we are always open to any form of talent.
>! Either post here, or send a PM to me, similar to this template:
>! _I have been practicing [SKILL] for [NUMBER] years.
Examples of my work are []([link] [link].
I have [NUMBER] hours available a day, (or) I have [NUMBER] hours available a week.
Other games I have worked with are [GAMENAME] [link]
Other things you may want to know about me are [Additional Notes]
>! Try to fill in most of that, and we'll revise your application. Try to use good punctuation, and good English. Sadly, we will not accept people without fluent English, but if you are reading this, then you should be fine. Over exaggerate yourself, flourish your resume with lots of previous work, and you'll be even more likely to be accepted.
>! [/link][/link][/link])[]([link].
I have [NUMBER] hours available a day, (or) I have [NUMBER] hours available a week.
Other games I have worked with are [GAMENAME] [link]
Other things you may want to know about me are [Additional Notes]
>! Try to fill in most of that, and we'll revise your application. Try to use good punctuation, and good English. Sadly, we will not accept people without fluent English, but if you are reading this, then you should be fine. Over exaggerate yourself, flourish your resume with lots of previous work, and you'll be even more likely to be accepted.
>! [/link][/link])[.
I have [NUMBER] hours available a day, (or) I have [NUMBER] hours available a week.
Other games I have worked with are [GAMENAME]](.
I have [NUMBER] hours available a day, (or) I have [NUMBER] hours available a week.
Other games I have worked with are [GAMENAME] [link]
Other things you may want to know about me are [Additional Notes]
>! Try to fill in most of that, and we'll revise your application. Try to use good punctuation, and good English. Sadly, we will not accept people without fluent English, but if you are reading this, then you should be fine. Over exaggerate yourself, flourish your resume with lots of previous work, and you'll be even more likely to be accepted.
>! [/link]) [Other things you may want to know about me are [Additional Notes]
>! Try to fill in most of that, and we'll revise your application. Try to use good punctuation, and good English. Sadly, we will not accept people without fluent English, but if you are reading this, then you should be fine. Over exaggerate yourself, flourish your resume with lots of previous work, and you'll be even more likely to be accepted.](Other things you may want to know about me are [Additional Notes]
>! Try to fill in most of that, and we'll revise your application. Try to use good punctuation, and good English. Sadly, we will not accept people without fluent English, but if you are reading this, then you should be fine. Over exaggerate yourself, flourish your resume with lots of previous work, and you'll be even more likely to be accepted.)_
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Hello, I could be a mapper if you want.  I have very good experience and I tried making my own game, but I just got bored because I didn't really get a team together.  www.evaded.webs.com

Urm, just message me if you would like some help with mapping, be the guy who creates events or something.  Hope to hear from you soon!

By the way, if you do accept me I'll be making a new account because I've made this account a few years ago but I don't really like the name.  :embarrassed:
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@aweezy:

> Hello, I could be a mapper if you want.  I have very good experience and I tried making my own game, but I just got bored because I didn't really get a team together.  www.evaded.webs.com
>
> Urm, just message me if you would like some help with mapping, be the guy who creates events or something.  Hope to hear from you soon!
>
> By the way, if you do accept me I'll be making a new account because I've made this account a few years ago but I don't really like the name.  :embarrassed:

1) You can change your display name in your Account Settings by yourself.
2) We're currently not in need of a mapper, and have one applicant before this. Send me some examples, or even make some mocks, and i'll consider :) Thanks for the support though.
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I have been practicing in-game development (Mapping, items/npcs/skills) for 10 years.

Examples of my work are:
http://www.draignet.com/hosted/Rosewood.jpg
http://www.draignet.com/hosted/Nightmist.bmp
http://www.draignet.com/hosted/virellia3.jpg
http://www.draignet.com/hosted/bigmap.bmp

I have 6 hours available a day, (or) I have 24 hours available a week.
Other games I have worked with are Deloria Online.
Other things you may want to know about me are; I have worked with every version of Mirage Source. I am extremely adaptable to using any style of tile sets.
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This game actually looks quite promising, and I think it has potential!

Heres my application if you'd like to take a look.

>! ![](http://img201.imageshack.us/img201/1534/1298164595e26a8ccb.gif)
_Hey guys its me xXwArIoXx66!!_
>! **Name:** Corey Masson
**Age:** 15, Despite my age in fact, I am quite mature, I also have proper grammar, spelling, and punctuation, as well as fluent in 3 different languages, (English, Latin, and Spanish) and have proper grammar, spelling, and punctation in them as well.
**Areas of Skill:** I'm proficient in HTML, and a bit of CSS. I can map outdoor maps full of color, beauty, and remarkable detail. I can create a world full of diverse item's, NPC's, quest's, resources, and spell's! I've been developing content for over 3 years now, and I'm quite sure of what I'm doing. I also can create some graphics, but not the best. I have a copy of VB6, although I wont be doing much coding with it right now, But I am taking a course in VB6 next year, my sophomore year, But I can edit the GUI around a little bit.
**Other Important Info:** I own a 50 slot vent, which could be used for..who knows what. I'm quite well at creating and maintaing a forum, I like to answer questions and help people who don't know, out. The reason I don't start my own project is because I like to help others, and I don't like all the responsibility, its to much, thus, I will join a project I wont feel pressured on, and can create superb work.
>! _Currently, I have no examples of my work, its been a while, and quite frankly, my new CPU has nothing on it really. If you want examples, I will come online and show you. I'd like to work on a project using Eclipse Origins, or Eclipse Storm. **THE PROJECT MUST ALREADY BE IN ACTION AND READY TO MAP! I AM SORRY BUT I AM NOT WAITING AROUND!!** Sorry if it makes me seem power hungry, but I am what I am._ I hope I can join your project!
>! **_Means of Contact_
MSN: [email protected] , dont ask..hahah.
Email: [email protected]
or by _PM_
>! Thanks guys! I hope I can join your project and make your game stick out like a sore thumb! Catch ya on the flipside!**
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Name: Kris
Job: Mapper for 3 years
Age: 14 (But mature)
Past experience: Avian Online, World Of Dreams, Elroy War of the Gods.
Time I can work: I can work around 2-3 hours a day on week days but on weekends I can work up to 5 hours.
Example of work:
![](http://img155.imageshack.us/img155/3113/map3k.th.png)
(I only have one tileset right now so there were not a lot of maps I could make.)

Please consider I am a dedicated team member and would love to work on this project with you guys.

Kris
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