Conra Posted April 9, 2011 Author Share Posted April 9, 2011 What's the difference between having your fps locked and unlocked on the server??? And which one is best??? Thanks in advance. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 9, 2011 Share Posted April 9, 2011 It's not FPS, it's CPS. Cycles per second. Generally the locked number should be fine as the unlocked one puts more strain on the server(?). Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 Oh right sorry. So i'll use locked. But where can i see the fps of my game because it was fps on the older versions of eclipse. When my server is unlocked i get about 23k cps with a dial up internet connection. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 9, 2011 Share Posted April 9, 2011 Go to the client and type in /fps to see it unlocked, do /fpslock Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 Oh ok. Thanks. ill add that to my guide:) Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 A serious dedicated server should be unlocked. That means it is running it as fast as possible. locked is fine if you are running the server just for testing it yourself like on the same computer. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 Ok:Listen to Soul: Locked (Global Moderator)Listen to Mikekan13: Unlocked (Junior Member)Please help? Doesn't seem like a hard decision to me but errr Mikekan13 might possibly be right. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 I am right… You can believe who ever you want though.```If Not CPSUnlock Then Sleep 1```that is the actual line of code that locks it. If it is locked then it is going to sleep for 1 which means every server loop it will wait for 1 millisecond. Now that isn't a lot of time but dump 30 people on a server and you will start to see the effect. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 9, 2011 Share Posted April 9, 2011 Mike's actually partially right. Higher CPS means that the game will cycle more, and cause less lag, but with more strain. For most games, however, you'll do just fine with it locked. If your players end up complaining you can always unlock it during high-player times and lock it again later at night. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 > Mike's actually partially right. Higher CPS means that the game will cycle more, and cause less lag, but with more strain. For most games, however, you'll do just fine with it locked. If your players end up complaining you can always unlock it during high-player times and lock it again later at night.What you mean is it is using the entire cpu. Like I said. For a dedicated server you wan't to unlock it because you are not going to do anything else on that computer but host the server. Now if you are testing on your own pc and you want to have resources open for going on the web playing a copy of the client ect then locked is what you use. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 I will choose Mike's thing but:"unlock it during high-player times and lock it again later at night"Except for time-zones because it might be night there but midday by me. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 > "unlock it during high-player times and lock it again later at night"I would never do this for a serious game. Players expect efficiency all the time. A really serious game would have different servers for different time-zones but I don't think anyone here is going to do that. I still would leave my server on and running unlocked. You can always have scheduled maintenance and take it down for some "rest" lol. In this day and age running a computer 24 7 on max isn't so bad. It happens all the time. Hell I leave my ps3 on 24 7 with the folding at home on. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 It will be hosted on a VPSLinuxAnd I got a way for it to work so don't say Linux server's don't work. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 I won't touch the linux thing but if you are planning on just using that tower for the sole intent of hosting the server then unlock and leave it alone. Hell I don't even have an option to lock my server :P Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 9, 2011 Share Posted April 9, 2011 If you're hosting it on a dedicated server, you might as well unlock it. When I say "later at night", keep in mind that if you don't have many players from that time zone, it doesn't matter much if you unlock it. Since they're the only one on, they probably won't notice the difference. Even then, know your audience. During 5am (GMT) in the morning hardly anybody will be on your game. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 It is not a dedicated server but a VPS is pretty much the same just I got one for free. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 > If you're hosting it on a dedicated server, you might as well unlock it. When I say "later at night", keep in mind that if you don't have many players from that time zone, it doesn't matter much if you unlock it. Since they're the only one on, they probably won't notice the difference. Even then, know your audience. During 5am (GMT) in the morning hardly anybody will be on your game.If you are going to do that–although I see no point--then write it into the code to lock it during that time and unlock it after a certain time. That way it is at least automated. Just in case you sleep in or something :). I would probably have a admin override command so if you don't have access to the server right away you could still tell it to unlock. I still find it pointless though.Edit: I guess you could even modify it to unlock it after a certain amount of people logged in. That is probably the best solution. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 9, 2011 Share Posted April 9, 2011 @Mikekan13:> Edit: I guess you could even modify it to unlock it after a certain amount of people logged in. That is probably the best solution.Yeah, after I posted that message I was thinking about that. Maybe even set the limit to it starts when anybody logs in and stops when nobody is logged in. That would be the best way to do it. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 9, 2011 Share Posted April 9, 2011 > Yeah, after I posted that message I was thinking about that. Maybe even set the limit to it starts when anybody logs in and stops when nobody is logged in. That would be the best way to do it.I agree. That would be the best for anybody. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 Thanks guys! That's great advice! Link to comment Share on other sites More sharing options...
Tivoilos Posted April 9, 2011 Share Posted April 9, 2011 Just keep messing with it until you find what your server needs. It's fairly simple run a whole day with it locked see if anyone complains then do the next day unlocked once again keep doing it until you get a wide amount of complants or find what your sever needs. Link to comment Share on other sites More sharing options...
Conra Posted April 9, 2011 Author Share Posted April 9, 2011 That could work. Link to comment Share on other sites More sharing options...
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