DFA Posted May 27, 2011 Author Share Posted May 27, 2011 ![](http://echostorms.net/Megalith/logo.png)Megalith 2D Online RPGwebsite:[http://www.echostorms.net/Megalith](http://www.echostorms.net/Megalith)LOOKING FOR GUI ARTISTcontactDFAWindows Live Messenger: [email protected]list my past work(I am doing the coding for this game)Past Projects/works- Echostorms Online :: [homepage](http://echostorms.net/index.php?page=es_classic)- Echostorms 2D ORPG Engine :: [homepage](http://echostorms.net/index.php?page=es_main)- Mirage Source 4 engine :: [changelog.txt](http://echostorms.net/Mirage/changes.txt)- Silverdale 2D ORPG :: [http://www.youtube.com/watch?v=M-fM3KtoWBM](http://www.youtube.com/watch?v=M-fM3KtoWBM) (watch in 480p, un-shrink)- Eclipse Evolution 2.6 :: [changelog.txt](http://www.echostorms.net/EE2.6/Readme.txt)- Playerworlds Lite RC2 update :: [changelog.txt](http://echostorms.net/playerworlds.txt)In addition to these projects, I have also developed a small single player RPG using Java programming language, and i briefly worked on a 3D MMORPG engine using C++.Recruiting- Mapper- GUI artist who can do touch ups to existing GUI and create new if necessary- Pixel artist who can do touch ups to existing graphics and a plus if can create new greaphicsAbout the game engineI started with the clean latest vbGORE, searched through the entire forums and applied every bug fix found, and in addition to these fixes, i found many bugs myself and fixed.I have also found ways to optimize the code, and improve many of the components. for example, the default DirectSound player was capable of only playing one instance per sound effect at a time, i increase the capability to be able to support an unlimited amount of instances of each sound effect to play concurrently. I have met the developers the other vbGORE games, who were all able to show me bugs/fixes not on the forums and also showed me other problems and how to improve them.In addition to the default features of vbgore, I have added many new onesBasic featueres- Can move/run in 8 directions- Interactive custom GUI with custom gfx- Seemless scrolling maps (up to 255x255)- Paperdoll (for both players and NPCs) - equipment slots: weapon | armor | helmet | shield | (gloves)- Quest System- Storage System- Shop System- Player to Player trading- Ranged weapons/Projectile throwing (for both players and NPCs)- highly modified game mechanics and modified NPC AIparticles and effects![](http://echostorms.net/Megalith/e/e4.PNG)- shooting fireball projectile[http://echostorms.net/Megalith/preview2.png](http://echostorms.net/Megalith/preview2.png) - Graphical User Interface- Fog Effect- Dynamic Lighting- Particle Rain effect- PaperdollZoom in feature to see detail of your character or spell effects[http://echostorms.net/Megalith/zoom.png](http://echostorms.net/Megalith/zoom.png)Tiles/mapping[http://echostorms.net/Megalith/oldmegalith1.PNG](http://echostorms.net/Megalith/oldmegalith1.PNG)[http://echostorms.net/Megalith/oldmegalith2.PNG](http://echostorms.net/Megalith/oldmegalith2.PNG)[http://echostorms.net/Megalith/oldmegalith3.PNG](http://echostorms.net/Megalith/oldmegalith3.PNG)[http://echostorms.net/Megalith/oldmegalith4.PNG](http://echostorms.net/Megalith/oldmegalith4.PNG)spritesIncluding paperdoll gear for weapon/armor/helmet/shield![](http://echostorms.net/Megalith/5.png)the sprites are drawn as only 1 frame, but they are flipped when they turn while moving, and have strafing capabilitiesstats![](http://echostorms.net/Megalith/e/e3.PNG)Strength * Increases physical damage. * Small boost to hit points. * Increases the total weight that can be carried.Agility * Increases the speed and accuracy of physical hits. * Increases the cast speed of Pergere Trans and projectile spells. * Increases walk speed and speed of gas form.Constitution * Greatly increases hit points.Intelligence * Main Stat for Wizards and Warlocks. * Increases experience gained per kill. * Increases MP for all classes except Paladins.Wisdom * Main Stat for Clerics and Druids. * Increases MP for Clerics and Druids.itemsItems can come with "built-in" properties, so every Silver Sword will have the same "built-in" property![](http://echostorms.net/Megalith/e/e1.PNG)These items can also have "special properties", which are like enchantments that can be added to equipment![](http://echostorms.net/Megalith/e/e2.PNG)Each equipment slot has its own set of "special properties"For example…Special properties of...Armor* +1 regen MP (Can be repeated one time)* +1 regen HP (Can be repeated one time)* +5 Protection (Can be repeated one time)* +2% Chance to reflect damageon the other hand..Special properties of…Melee Weapons* +1 Skill Point* +10% Ferocious Hit* +10% Attack Speed* +10% Damage* 20% Stupify Enemy* Steal 10% MP* Steal 10% HPItems can also have "super" versions, for example there can be 3 different items both named "Magic Sword", but they all come with different "built in" properties![](http://echostorms.net/Megalith/e/e6.PNG)this screenshot shows 4 swords, but just one is enchanted with "special properties.Misc[http://www.youtube.com/watch?v=ObbZ4kbA1zs](http://www.youtube.com/watch?v=ObbZ4kbA1zs) Link to comment Share on other sites More sharing options...
FinalFlame Posted May 27, 2011 Share Posted May 27, 2011 I might be able to do some GUI, I'll give it a shot and post a pic later. Link to comment Share on other sites More sharing options...
DFA Posted May 27, 2011 Author Share Posted May 27, 2011 MSN me when u get chance. Link to comment Share on other sites More sharing options...
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