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Eq position


Quess
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```
' Character consts
Public Const EqTop As Long = 224
Public Const EqLeft As Long = 18
Public Const EqOffsetX As Long = 10
Public Const EqColumns As Long = 4
```
Have a play around with those. You can find them in modConstants.
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1st u need to edit ur char gui to make that ,
2nd go to your frmMain code in Private function IsEqItem, find these line 
```
  With tempRec
```and below that make it look like these
```
.top = EqTop + ((EqOffsetY + 32) * ((i - 1) \ EqColumns))
.Bottom = .top + PIC_Y
.Left = EqLeft + ((EqOffsetX + 32) * (((i - 1) Mod EqColumns)))
.Right = .Left + PIC_X
```and then go to ur modDD7 in BltEquipment find these line
```
With rec_pos
```below that will be look like these too
```
.top = EqTop + ((EqOffsetY + 32) * ((i - 1) \ EqColumns))
.Bottom = .top + PIC_Y
.Left = EqLeft + ((EqOffsetX + 32) * (((i - 1) Mod EqColumns)))
.Right = .Left + PIC_X
```
and finally go to your modConstant in ur ` Character consts
make it look like these
```
Public Const EqTop As Long = 114
Public Const EqLeft As Long = 18
Public Const EqOffsetY As Long = 7
Public Const EqOffsetX As Long = 10
Public Const EqColumns As Long = 4
```
now ur eq slot will be look like these
oooo
oooo
oooo
oooo

but if u want urs, like ur requesting
ooo
ooo
ooo

just change this code
```
Public Const EqColumns As Long = 4
```to
```
Public Const EqColumns As Long = 3
```
and to align it just play with this code
```
Public Const EqLeft As Long = 18
```

I HIGHLY RECOMMEND TO REMOVE THE FACE
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