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Fixed: use of the mouse


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`UPDATED`
Hi, mouse click on character and npcs now works properly, just do this:
- inside Client code, `HandleMouseMove` on this two lines:

`CurY = TileView.Top + (((Y + Camera.Top) * ((MAX_MAPY * PIC_Y) / screenY)) \ PIC_Y)`
`CurX = TileView.Left + (((X + Camera.Left) * ((MAX_MAPX * PIC_X) / screenX)) \ PIC_X)`

delete and paste this:

`CurX = TileView.Left + ((((X + 16) + Camera.Left) * ((MAX_MAPX * PIC_X) / screenX)) \ PIC_X)`
`CurY = TileView.Top + ((((Y + 16) + Camera.Top) * ((MAX_MAPY * PIC_Y) / screenY)) \ PIC_Y)`

Then if you find issues at inventory, spells etc..., to fix mouse movements and clicks do this steps:

- search `Call GuiDblClickSearch(X , Y)` and change it with `Call GuiDblClickSearch(X - 16, Y)`

- search `Call GuiUpSearch(Button, Shift, X , Y)` and change it with `Call GuiUpSearch(Button, Shift, X - 16, Y)`

- search `Call GuiMoveSearch(Button, X, Y)` and change it with `Call GuiUpSearch(Button, Shift, X - 16, Y)`

- search `Call GuiDownSearch(Button, X, Y)` and change it with `Call GuiDownSearch(Button, X - 16, Y)`
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