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Simple question


gordofatal
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Hello again.
[[b]+]I have been developing at once a pokemon game. I wonder how I do to extend the game screen (zoom) so that the game is not original with tamnho of sprites (small).

-**Current:**
![](http://www.hiperpic.com/images/76710150287554165679.png)

-Want to know how to make greater, thus:
        ![](http://image.gamespotcdn.net/gamespot/images/2003/gba/pokemonruby/pruby_790screen004.jpg)
-
        ![](http://gbamedia.gamespy.com/gba/image/article/608/608384/pokemon-emerald-20050428060031501.jpg)

–--
[[b]+] Other question is. Who i can use a _transparent_ color on **GUI** in **EO**.
and change de transparent color of the pallet tiles
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There are ways to zoom in, you can find one example in vbGore. You can probably use the code and have it set to a fixed rate to your liking that would be applied after logging in.

I myself have never attempted it however.

Edit: Silly me, change the resolution >.<
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@DJMaxus:

> There are ways to zoom in, you can find one example in vbGore. You can probably use the code and have it set to a fixed rate to your liking that would be applied after logging in.
>
> I myself have never attempted it however.

Then don't suggest it. vbGORE use Dx8.

I believe you can zoom picScreen. Kinda of a dirty way to do it but I found it by accident when I was working on a Map Viewer with another member here. It have something to do with MaxX and MaxY or MapX and MapY and resizing the picScreen. Everything is still 32 x 32 but it stretched out. I'm not sure what I changed but it was like viewing the map in a 2x zoom.

Sincerely,
Rithy
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@gordofatal:

> hmm
> I add a tilesheet and all color #70c8a0 are transparent T_T, but when go change color to pink, this color no are transparent in pokemon tilesheet, but in other (default) tiles are transparent .-.

A tileset's transparent color is determined by the top left most tile. Make sure you have a 32x32 all pink tile in the upper left most part of your tileset, and it will make all pink in the entire tileset transparent.
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@gordofatal:

> oh you're so clever *-*
> now i need set transparent color to gui x.x I had to redo some code to DX8?

You can't set a transparent color for the gui. You can achieve a transparent GUI by alpha blending or using DX8\. The WN source has an alpha blending example code, and Crystalshire uses DX8.
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