Bonk Posted September 16, 2011 Author Share Posted September 16, 2011 In the Modifications 2.6 (S) Nova engine, there's a scripted tile option. I'm wondering what does it do? Is it meant for scripting? How do I write scripts for it? Am I completely off the mark? Am I asking too many questions?Anyway, if anyone has a clue, please write back. Thanks :) Link to comment Share on other sites More sharing options...
Vus Posted September 16, 2011 Share Posted September 16, 2011 you can set what will happen in Server in modTile or how is it named there, there for example case 6 will happen when u set number 6 when selecting 6 in scripted tile :)And it can do pretty much things, just to script them :) Link to comment Share on other sites More sharing options...
Bonk Posted September 16, 2011 Author Share Posted September 16, 2011 So how do I go about scripting them? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted September 16, 2011 Share Posted September 16, 2011 You edit it with VB6 and add the code. Link to comment Share on other sites More sharing options...
Bonk Posted September 16, 2011 Author Share Posted September 16, 2011 So it can add new tile attributes without cluttering the interface? Link to comment Share on other sites More sharing options...
Scott Posted September 16, 2011 Share Posted September 16, 2011 You can do anything you want with the scripted tile, you could program new tiles attributes with it easy. Link to comment Share on other sites More sharing options...
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