salmetore Posted October 4, 2011 Author Share Posted October 4, 2011 Just a quick question… I port forwarded on my router the right way and all, changed the client's IP to my external Ip and yet I still cannot connect to my own server.Is it because to connect to myself I NEED to put it to localhost? or will other people actually be able to connect to me?Also how do i edit the default spawnpoint? Link to comment Share on other sites More sharing options...
Gwen Posted October 4, 2011 Share Posted October 4, 2011 If client is on the same computer as server you have to use localhost. Outside people use your Internet ip Link to comment Share on other sites More sharing options...
salmetore Posted October 4, 2011 Author Share Posted October 4, 2011 Thanks, thats kindof what I was thinking but theres no guide saying it. Any help on the default spawn point though? Link to comment Share on other sites More sharing options...
Gwen Posted October 4, 2011 Share Posted October 4, 2011 I haven't used EO so I'm not sure. It used to be scripted but now that everything is source based I think you have to find where in the source.Hopefully someone can give you a better answer. Link to comment Share on other sites More sharing options...
RyokuHasu Posted October 4, 2011 Share Posted October 4, 2011 In the bottom of modConstants on the server. Use VB6 to edit it. Link to comment Share on other sites More sharing options...
salmetore Posted October 4, 2011 Author Share Posted October 4, 2011 Thank you! I edited it with wordpad… Ill have to download vb6 later Link to comment Share on other sites More sharing options...
Ruins of Hell Posted October 5, 2011 Share Posted October 5, 2011 Even if you use WordPad, your changes won't take effect until you compile with Visual Basic 6. Link to comment Share on other sites More sharing options...
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