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Sprite Help!!


abhi2011
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If that's a regular sprite you're talking about (I'm just guessing; you're not very clear) then go to the sprite generator:

http://www.geocities.jp/kurororo4/looseleaf/

It's in Japanese but it isn't that hard. you'll have to do print screen and size it down in Paint, however.

EDIT: I read it again and get what you're saying. If it's RMXP then go here: http://www.mediafire.com/?b7ecb1x6cy77m52

And you SHOULD be able to find everything from that kit in the right format for EO. The only thing is that some of the backgrounds aren't the right colour.
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@Likestodraw:

> If that's a regular sprite you're talking about (I'm just guessing; you're not very clear) then go to the sprite generator:
>
> http://www.geocities.jp/kurororo4/looseleaf/
>
> It's in Japanese but it isn't that hard. you'll have to do print screen and size it down in Paint, however.
>
> EDIT: I read it again and get what you're saying. If it's RMXP then go here: http://www.mediafire.com/?b7ecb1x6cy77m52

Well i'll tell u again. IN EE the sprites are in this format

XXXXXXXXX

Want i want to do is to make them in this format as well as run them in EO v2.0

XXX
XXX
XXX

Is there any possible way to do it other than using CS:DE.
If not can i make the same EO v2.0 edits such as adding alatar's quest system using VB6 exactly the way he told to do it??

Quote:
And you SHOULD be able to find everything from that kit in the right format for EO. The only thing is that some of the backgrounds aren't the right colour.

Wch colour should the be in???
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Okay i was reading adding/editing graphics tut and found out that the RGP XP characters are same of that of eclipse. But my question is can i use the RGP VX characters in eclipse origins.

there format is

xxxxxxxxxxxx
xxxxxxxxxxxx
xxxxxxxxxxxx
xxxxxxxxxxxx
xxxxxxxxxxxx
xxxxxxxxxxxx

EDIT: I also wanted to add this to the question. Can i take one of the character set such as set 1 as a whole then add them to EO and will the work.

Note:The sprites will be in this format
xxx
xxx
xxx
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@abhi2011:

> Well i'll tell u again. IN EE the sprites are in this format
>
> XXXXXXXXX
>
> Want i want to do is to make them in this format as well as run them in EO v2.0
>
> XXX
> XXX
> XXX
>
> Is there any possible way to do it other than using CS:DE.
> If not can i make the same EO v2.0 edits such as adding alatar's quest system using VB6 exactly the way he told to do it??
>
> Quote:
> And you SHOULD be able to find everything from that kit in the right format for EO. The only thing is that some of the backgrounds aren't the right colour.
>
> Wch colour should the be in???

The backgrounds should be colour# (HTML FORMAT) #ff00ff
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