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[CS:DE] Fonts


doomrealul
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ok i tried :
Set Font_Georgia.Texture = Direct3DX8.CreateTextureFromFileEx(D3DDevice8, App.path & Path_Font & "georgia.png", 400, 400, 0, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_POINT, D3DX_FILTER_POINT, RGB(255, 0, 255), ByVal 0, ByVal 0)
    Font_Georgia.TextureSize.x = 400
    Font_Georgia.TextureSize.y = 400

Still didn't work.I don't know what you are refering on when u say edit the texture….
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