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Naya Online is Recruiting [Concept Post]


juvanio
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![](http://i1268.photobucket.com/albums/jj574/Juvanio/logocopy-1.png)

![](http://i1268.photobucket.com/albums/jj574/Juvanio/Introduction.png)

Hi there!

It's me, Juvanio, I have a lot of plans for my game. Well, for now, I'm looking for some Staffs and Developers.

I actually named my game Naya because, I was inspired by the bird 'Maya', I've changed it to Naya for some Magical spark hihi. I'm trying to get costume graphics and so on. But, I design some of our tilesets.

![](http://i1268.photobucket.com/albums/jj574/Juvanio/HallOfFame.png)
**Current Team:**
- Juvanio: Administrator, Tileset Artist, Mapper

**Open Positions:**
- Programmer (1)
- Mapper (2), I'll be mapping too though.
- Pixel Artist (2), I'm planning to have costume graphics.
- Story and Quest Writer (1)

![](http://i1268.photobucket.com/albums/jj574/Juvanio/WhatKindofGame.png)

~~My game is planned to be a Side Scrolling one. Planning to use PVO, or it depends.~~
Instead of making it a side scrolling game, I'm going to make normal. It is due to lack of resources for side scrolling game, and it's pretty hard to find a Pixel Artist. Not to mention this game is inspired by Maple Story as well.

![](http://i1268.photobucket.com/albums/jj574/Juvanio/Story.png)
I've written a story but I lost it since I've reformatted my PC.

![](http://i1268.photobucket.com/albums/jj574/Juvanio/PlannedFeatures.png)

>! - Point Mall System *
Well, if you have seen some game with point malls, they're like, they earn points through Donations or through game quests. With those points, they can buy Un-tradable items.
>! - Instance System *
Well, I'm planning to have 4 divisions; Visitor, Veteran, Elite and Nightmare. They can earn instance points in which they can open boxes. Boxes will be divided in to 3 types, Bronze, Silver and Gold.
>! Visitor: 70 - 88
Veteran: 100 - 120; Veteran Recommendation Scroll
Elite: 155 - 165; Elite Recommendation Scroll
Nightmare: 200 - 218; Nightmare Recommendation Scroll
>! - 218 as Max Level *
>! -Happy Hours/Weeks *
Happy hour is a bonus hour in which the EXP, Drop, and Money rates will be doubled. For Happy Weeks, it shall be done once a month. Let's say, first week of the month, they'll be getting a bonus week in which the EXP, Drop, and Money rates will be doubled.
>! - Clans: Clan System, Clan Fields*
Well, I'm planning for Clans, in which, they'll have a Master, Deputy Master, Commander, Captain, Senior and a Junior. They shall be upgradable too, there will be 6 Clan Grades. With each different colors. But they will have to earn the clan points to upgrade, which is attainable on Clan Fields.
>! G1- Blue= 0 Clan Points; 1 million coins
G2- Green= 1,000 Clan Points; 5 million coins for upgrade
G3- Yellow= 5,000 Clan Points; 10 million coins for upgrade
G4- Orange= 25,000 Clan Points; 20 million coins for upgrade
G5- Red= 100,000 Clan Points; 50 million coins for upgrade
G6- Pink= 250,000 Clan Points; 100 million coins for upgrade
>! - Guilds/Union/Faction*
Clan and Guild isn't the same, Guild is like the good or the bad side. Guild for my game is classified as a faction. There will be 4 Factions. I'm planning to have a Faction War, in which Factions will battle, 2 factions will team up.
>! - Gem System*
In this gem system, all Slot free items can be gemmed. The Gems will add some amount of Stats on your base stats. For example; Topaz: Intelligence
>! - Range Weapons: Bows, Cross Bows, Guns, Launchers.
>! - Stack-able Arrows, Bullets, Cannons, HP/MP/Stamina Potions.
>! - Identifiable Items.
By this, there will be signs on the icon of the Weapon, U for Unique. If there's no letter, it means that it's just an normal item.
>! ![](http://i1268.photobucket.com/albums/jj574/Juvanio/Unique.png)![](http://i1268.photobucket.com/albums/jj574/Juvanio/noremal.png)
>! Legends:
* = I need a coder.
* = Easy Implementable, there is a tutorial
* = Implemented.
>! And a lot more!
>! ![](http://i1268.photobucket.com/albums/jj574/Juvanio/supportus.png)
>! ![](http://i1268.photobucket.com/albums/jj574/Juvanio/userbar.png)
>! ```
[img]http://i1268.photobucket.com/albums/jj574/Juvanio/userbar.png[/img]
>! ```

**Sneak Peak!**

For our GUI, originally made by me:
![](http://i1268.photobucket.com/albums/jj574/Juvanio/GUI.png)

Rare Sets:
![](http://i1268.photobucket.com/albums/jj574/Juvanio/Sets.png)

And when you're starting, here is your start armor
![](http://i1268.photobucket.com/albums/jj574/Juvanio/vi.png)
That's all for now :)
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What actually happen to the last project you were working on?

*Edit*: So i did some research and it seems this is the third project you are starting after your "Heavenly Elements" and "Archangels Online". So i was just wondering what actually happened to them because If you just gave up on them then i have no faith in this project and will not apply. But if your still carrying on with one but came up with a new idea and planning to do them at the same time. Then that might change mine and many other peoples state of mind.
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Well Twin Blades, this is actually Archangels online, It's like a big change with Archangels online. And like I've said, my PC was reformatted. So I kinda lost all of my files with Archangels Online. And besides, this name is actually related to the name of the main Character.
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@Juvanio:

> - Guilds/Union/Faction
> Clan and Guild isn't the same, Guild is like the good or the bad side. Guild for my game is classified as a faction. There will be 4 Factions. I'm planning to have a Faction War, in which Factions will battle, 2 factions will team up.

Why even bother saying guild..  Why didn't you just call it faction right from the get go?

My thoughts..
For you to find a team.. you're to have to offer more to the core (art or programming). No one with any real ability, is going to work on a project without the leader contributing just as much. Any schmo can map.
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I've mapped some maps already (a newbie place and a PvP Map. I'm an amateur mapper though) I need a programmer as soon as possible, since I only have a specialty with arts.

I've made a tileset too, which a Screenshot will be showing later.
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@[Pie:

> ICT link=topic=78404.msg841226#msg841226 date=1330317017]
> Why didn't you just call it faction right from the get go?

Sorry, I did not have that in mind, I'll be changing it later.

@[Pie:

> ICT link=topic=78404.msg841226#msg841226 date=1330317017]
> My thoughts..
> For you to find a team.. you're to have to offer more to the core (art or programming). No one with any real ability, is going to work on a project without the leader contributing just as much. Any schmo can map.

Well, I'm currently designing some of our tilesets, I'm currently studying Visual Basic. I'm trying to keep this project on progress, please do understand.
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Bumpies! I've added some codes already and edited our GUI. More buttons will be added to the Navigator tho, since I haven't add some other major features yet. Anyways, Source codes used will be credited soon, once I've added the Credit section.

GUI:
![](http://i1268.photobucket.com/albums/jj574/Juvanio/GUI.png)

Rare Sets:
![](http://i1268.photobucket.com/albums/jj574/Juvanio/Sets.png)

Visitor Look:
![](http://i1268.photobucket.com/albums/jj574/Juvanio/vi.png)
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