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Navarius Online


harrison858
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
**.: Navarius Navigation Console :.**
|[Talent Centre (Team Recruiting)](http://www.touchofdeathforums.com/smf/index.php/topic,79099.0.html)| **<–- You are here**
|[Show Off Thread: GFX](http://www.touchofdeathforums.com/smf/index.php/topic,79118.msg848024.html#msg848024)|
[![](http://i209.photobucket.com/albums/bb224/captainmarilyn/twitter.png)](http://twitter.com/NavariusOnline)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

**Our team is basically full at the moment, but if you would like to be a contributor, check our website or Twitter feed for Alpha/Beta testing :)**

![](http://img607.imageshack.us/img607/2104/navariuswithunderline.png)
**Game name (working title):** Navarius Online
**WIP Project Thread @ Eclipse:** Coming Soon
**Current Version:** _Dev v0.4_

Hi there,

I'm DimenXion, live in Florida, USA (Eastern Time Zone).
Looking for a small team of volunteers that are willing to help contribute to the project.
We will use the VoIP/IM software **[Skype](http://skype.com)**. (No, we don't video chat…)

Version v0.5 will be the alpha release.
The first major release will be labeled _Version 1.0_ and will be BETA testing.

**Using the EO engine.**

**What we already have:**
**- A Development Server + Client**
**- Web @ [http://NavariusOnline.com](http://NavariusOnline.com)**
**- Forums @ [http://NavariusOnline.com/forums](http://NavariusOnline.com/forums)**
**- Twitter @ [http://twitter.com/NavariusOnline](http://twitter.com/NavariusOnline)**
**- 24/7 Hosting**

**Project Philosophy:**

>! + Have a positive attitude.
+ Be open-minded, understanding, respectful.
+ Communication is essential to project success.
+ Quality, not Quantity.

**Administrator + Developer:**
1\. DimenXion

Details for DimenXion:

>! **-Website Details-**
- Responsible for maintaining the website + web content.
>! **In-Game Content**
- Supervise in-game balance, maintain the in-game balance and coordinate developers on the entire project.
>! - Create in-game content in cooperation with developers.
>! **Advertising**
I have an immediate access to a playerbase of at least 10-12 testers+players once I decide to release the first Beta version. Everything else (like YouTube advertising, etc) I will depend mostly on our game community.
>! **Mapping**
- Oversee mapping project and coordinate developers accordingly.
- Map when I have to.
>! **GFX**
- Release World Maps, Country Maps, Detailed Maps
- General graphic development
>! **24/7 Server Host**
- Responsible for backing up server data
- Maintain server stability
>! **Patching**
- Sending patches to the auto updater
>! **Documentation**
- Writing all the documentation such as Terms of Service, Privacy Policy, how to install the game, etc.
>! **Support + Community/PR**
- Responsible for the community support team's success
- Responsible for the community team's success
- Maintain social network relations

**Developers:**

- Juvanio (Graphics, Pixel Art, Drawing)
- Soltira (Lead Writer)
- Growlith (Lead Game Programmer)
- PenutReaper (Lead Mapper)
- MrRellic (Mapper)
- Snow (Mapper)
- Sam (Mapper)

Developers are listed above with their primary role. But since they are Developers, they may contribute in any way, subject to review by one of the primaries in that department.

* * *

**Developer (Mapper)**

>! **Preferences:**
- Mappers should be able to take criticism and improve on their map when it is submitted.
>! **How do I become a mapper?**
Please take the time to send a filled out form to me via PM:
>! ***** = Required Fields
>! > Mapper Application
> *******Name/Nickname:** _How may I address you? (It may be the same as Gamename if you'd like.)_
> *******Gamename:** _What you most likely want to be called within our game community & in-game_
> *******Age:** _You will not be accepted/denied due to this input._
> *******Country+Province:**
> *******Timezone:**
> *******Skype:** _This is necessary to have an organized team._
>
> **Which projects have you worked on in the past?
> If any, why are you no longer part of the team?**
>
> *******How dedicated will you be?
> *****Are you part of any other project?**
>
> **Examples of your mapping skills** _If you don't have any examples, do you have experience?_

* * *

**GFX/Video Team**

>! Description:
>! Graphics Team members are primarily responsible for enhancing site graphics.
Video Team is part of the GFX team in its own subcategory, responsible for making gameplay videos or videos for game guides, etc.
>! You will be assigned tasks on a weekly basis. Anything that needs more time will be given.
>! Example tasks:
- Logo/Banner for site & forums
- Buttons
- Default Avatars
- Graphic Enhancement
- Background
>! **How to join the GFX/Video Team:**
Please take the time to send a filled out form to me via PM:
>! ***** = Required Fields
>! > GFX/Video Team Application
> *******Name/Nickname:** _How may I address you? (It may be the same as Gamename if you'd like.)_
> *******Gamename:** _What you most likely want to be called within our game community & in-game_
> *******Age:** _You will not be accepted/denied due to this input._
> *******Country+Province:**
> *******Timezone:**
> *******Skype:** _This is necessary to have an organized team._
>
> *******What kind of GFX do you wish to contribute?** _Web, In-Game, Video?_
> *******Do you have VB6?** _Not required, but useful if your GFX will require source edits._
>
> **Which projects have you worked on in the past?
> If any, why are you no longer part of the team?**
>
> *******How dedicated will you be?
> *****Are you part of any other project?**
>
> *******Examples of your graphics/video skills**

**Questions & Answers:**
You may happen to find an answer here without PMing me.

>! 1A. If there are no available spots for a specific team, may I still request to join it?
1B. If I can contribute to this project in a way not listed above, may I request to join?

>! 1A. Of course! We're always accepting requests to join, as long as you have unique talents.
1B. Of course! Just please be specific when requesting to join, of what you can offer.
>! 2\. When will the game be released to the public?

>! 2A. The first 'BETA' test version will be v1.0, and will be open to the public for testing.
>! 3\. How will staff members communicate?

>! 3A. Primary Communication: We will use [Skype](http://skype.com).
3B. Secondary Communication: Via our site's forums. This will be used to post project details.
3C. Tertiary Communication: In-game chat :p
>! 4\. How fast is the development?

>! 4A. A better question: How slow is the development? The development will not be rushed. All team members will be updated on progress, and if there is a need to download an updated client.
>! 5\. Can I contribute in more than one way?

>! 5A. Of course! Developer means you 'develop' the game, and you can help in any way you wish :)
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  • 3 weeks later...
Hello, Bothi here. I would prefer Bothi or Pseudonym as my game name. Real name Bodhi, aged 15\. I have experience as a pixel artist. This will be my first real team, and I don't have access to past works of my own, since I have just gotten a new computer. I am also applying to be in the team for Chronicles of Starlight. Bothi73 is my Skype, and you can email me at [email protected] I live in the USA, and I live in the central time zone.
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pm sent. Also I forgot to mention I dont have any examples anymore of my mapping, however I consider myself a skilled mapper, and that you are willing to take new/amatuer mappers makes me more then confident in my ability to contribute.
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hello there,
iam kevin  from the comunity skystudios iam from the netherland. i would love to make trailers and videos (advertising).
i dont have a trailer yet to show you but i am very good at it i use sony vega.
i dont have skype but i could make one.
thank you!
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  • 3 weeks later...
+ The developer list has been updated, I cleaned up the first post a bit.
+ Our Web, Forum, and Twitter feed URL's are now available.

+ We are now especially looking for an experienced developer in any way you can contribute, even if it is not listed or does not have an application.
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@DimenXion:

> + The developer list has been updated, I cleaned up the first post a bit.
> + Our Web, Forum, and Twitter feed URL's are now available.
>
> + We are now especially looking for an experienced developer in any way you can contribute, even if it is not listed or does not have an application.

Still looking for a Pixel Artist? (Chars, maps, weaps. Not GUI) Def. work better on smaller scale.

Willing.

V: Past GUI/Banner. Icons made individually ~5-20 min each.
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  • 1 month later...

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