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ShadowIce

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  1. Hi peeps! For all of those people who suffer like me with the stupid midi glitch in the "stable" version of eclipse, I have found a FREE site, that allows ONLINE midi to mp3 conversion. with MANY different options. Here: http://www.hamienet.com/ I hope this ends all of your suffering. :P Let me know some of your results! Personally, I like midi to mp3 file better than a regular mp3 file :P
  2. When will the map freeze fix be released?
  3. do i have to show u a video? cuz i will :)
  4. thats not what i meant. - - i meant that he was using an offline ip already so i thought he wanted the other ip.
  5. @[UK: > Alster link=topic=39425.msg383306#msg383306 date=1235528564] > 127…etc is your local machine. I might try xampp - sounds good. Port 80 has already been portforwarded by the way. i know, but when i go to http://127.0.0.1, it works b/c xampps got php :)
  6. use xampp, i use it daily, AND its all free! :) find it on sourceforge.net , pm me privately if u need help! :)
  7. hey, i took a computer class so i kinda know what im doing (not saying u dont), but the easiest way is to install xampp. nuff said :P
  8. for 1 thing, its http://127.0.0.1 , secondly, if you want to host your site on your pc for others, you need to port forward port 80 using your router. thirdly, you might want to install xampp. it has apache, php, mysql, AND perl (if u install the addon), AND email (if u know how to host email), finally, here is a port forward tut that should hopefully help you :) http://portforward.com/ if you need anything else, pm me privately :)
  9. you have to do it fast. and pressing the arrow keys at about the same time helps too.
  10. well, agoraphobic already tried that. but to no avail. this issue NEEDS to be taken care of ASAP. the editor would make us look horrible if we sold our games. so ANY ideas would be GREATLY appreciated :) Thanks!
  11. Ok, both me & agoraphobic & maybe anna can agree that the maps SOMETIMES freeze when you go from map to map. if you keep going back & forth FAST, you'll see why.
  12. i think its this sub. ``` Sub PlayerWarp(ByVal Index As Long, ByVal MapNum As Long, ByVal X As Long, ByVal Y As Long) Dim OldMap As Long On Error GoTo WarpErr ' Check for subscript out of range. If Not IsPlaying(Index) Then Exit Sub End If ' Check for subscript out of range. If MapNum < 1 Or MapNum > MAX_MAPS Then Exit Sub End If ' Save current number map the player is on. OldMap = GetPlayerMap(Index) If Not OldMap = MapNum Then Call SendLeaveMap(Index, OldMap) End If Call SetPlayerMap(Index, MapNum) Call SetPlayerX(Index, X) Call SetPlayerY(Index, Y) ' Check to see if anyone is on the map. If GetTotalMapPlayers(OldMap) = 0 Then PlayersOnMap(OldMap) = NO End If ' Sets it so we know to process npcs on the map PlayersOnMap(MapNum) = YES Call SendDataToMap(GetPlayerMap(Index), "sound" & SEP_CHAR & "warp" & END_CHAR) Player(Index).GettingMap = YES Call SendDataTo(Index, "CHECKFORMAP" & SEP_CHAR & MapNum & SEP_CHAR & Map(MapNum).Revision & END_CHAR) Call SendInventory(Index) Call SendIndexInventoryFromMap(Index) Call SendIndexWornEquipmentFromMap(Index) If SCRIPTING = 1 Then MyScript.ExecuteStatement "Scripts\Main.txt", "OnMapLoad " & Index & "," & OldMap & "," & MapNum End If Exit Sub WarpErr: Call AddLog("PlayerWarp error for player index " & Index & " on map " & GetPlayerMap(Index) & ".", "logs\ErrorLog.txt") End Sub ``` it is whatever is linked up to this: ``` ' Show player that a new map is loading Call DrawText(TexthDC, 36, 36, "Receiving map...", QBColor(BRIGHTCYAN)) End If ```
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