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Doomsalad

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Everything posted by Doomsalad

  1. @Gwendalin: > fleshlightman you could have at least made the binary entertaining. lol
  2. He's gonna add more (or so he says). Anyways, @[UK: > Alster [Loveable Rouge] link=topic=38465.msg369366#msg369366 date=1234473223] > ….................... > Tips; Maybe some icicles hanging off the bottom of the gui. Icy buttons are always nice and if you want to be really creative (this is ambitious) how about when they click exit the GUI 'burns' and melts. Ooh good idea. That would be epic
  3. You actually probably wouldn't even need that many slots of most things anyways. BTW, my cpu is from 2005 and can support up to 2000 people (without crashing) So your computer isn't a huge determining factor
  4. no problem. Glad i could help
  5. yeah im pretty sure there's a char editor that comes with EE 2.7…
  6. didn't ya just post this in porgramming questions? Anyways i just answered it there o.0
  7. 1\. this shouldn't be on the programming questions board… Anyways, after you have finished your game, you need to portforward it. That way, people can access your server. There are many tuts on this like http://www.touchofdeathforums.com/smf/index.php?topic=26187.0 After that, you should get a program like WinRar to compress files. Copy and paste your client onto the archive, then post it on some free downloading site (such as mediafire or something). Then ur good to go. Friends can download the game (and if you did everything right), be able to play it.
  8. are you talking about the char editor that comes with Eclipse 2.7?
  9. oh i get it. Yeah, the script will determine the damage range…not the magic (or whatever)
  10. @Rithy58: > I got a question then. > Does the Scripted NPC that cast spell use the Magic like Players? > > Sincerely, > Rithy Sorry could you be more specific. I cant quite understand what ur asking…
  11. i think the first one is better…The font is more clear
  12. (i think) they might be applied in EE 3.0 not sure though
  13. @Rithy58: > I'm thinking Spells, Bank and some others. > Anyway….don't expect EE 3.0 to be perfect. There still might be bugs untill like EE 3.2. > Although, EE 3.0 is probably VERY stable. > > Sincerely, > Rithy you cant say that for sure…One thing will be true though, itll have alot less bugs than EE 2.7 BTW, no one has specified an exact date for the release of EE 3.0 yet
  14. speed and magic for NPC's currently do not work (im pretty sure..)
  15. Doomsalad

    Maps Limit

    Exactly. Have fun loading your server with 4k maps
  16. It will delete your maps if you close your computer without saving first in the map editor though
  17. nevermind stupid school filters…
  18. apparently one of your script is inaccurate/doesn't work
  19. Thats odd… I cant see any pics...
  20. use other virus software scans. Some virusscans only search for certain forms. Definitely sounds like a virus…
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