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escfoe2

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Posts posted by escfoe2

  1. Alright, now check your label index's. Making sure the label for strength has an index of 1 and so on and so forth. I'm guessing your strength is 0\. Which the bug you described means all of the index's are screwed up by one value.
  2. In the enumeration, how are your stats ordered? If strength is first, it is number 1\. Everything below it has a value equal to its position. So.. The For-Loop has to mock this. Please post your Enum and I will fix your Loop.
  3. > Edit: @escfoe2: This could very easily have an options check in the config.ini. I prefer the clean UI too, but seems a little contentious. Tiny feature for a future version? Be a couple if statements, and a simple chkButtons in the options menu where you'd also need to render or remove the GUI, depending on the case, when changed.

    I don't necessarily feel like those buttons are necessary. Some people like them, some don't. Being that it's easy to re-enable them, I don't feel the need to do that myself, however, giving non-programming users the ability to turn it on and off isn't a bad idea I suppose.
  4. > **Well TADA!!!!!!! Always good to help out my bro. If anybody likes what i put down then send me a message. ALSO if you haven't already downloaded** **this version of the game it is highly recommended. It's good stuff. Almost like crack….....almost. ![:sexy:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/creepy_face.jpg)**

    lol thanks for all of your help man. I love the image you made for me.

    > Suggestion for you
    >
    > A way to go to maps easier would be a Plus in less I don't know the easy way.
    >
    > Rang weapons would be a + like bow / crossbow - I don't think been added.
    >
    > Guild things would be nice something for them to do as a Guild like example Guild team area, Cap the flag, or a area they have to try to hold as a guild. just to name a few. isn't that one reason people play online games
    >
    > that all I can't think about atm

    1) You can use the MapEditor to add a warp to the map thus instantly transporting you to another map at any given position.

    2) Absolutely. I'm glad you mentioned that. I do need to add it so it's now on my todo list for the next update. (Shit gets done dawg ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png))

    3) I like the idea, however, any feature I build into TFF must be generalized for the public. In other words, it can't be a specific idea. It has to be something everyone can use and manipulate to their liking. Right now, I just don't see a way to do that with your suggestion. If you have an idea of how to accomplish this, please don't hesitate to tell me. Thanks for the reply bud.
  5. > Why are you looping from 46 to 46? lol
    >
    > The loop isn't necessary unless there are more values than 46 that is to be rendered together.

    I'm having him use a for-loop in case he decides to add more buttons.

    It will only require changing the second 46.(ex For I = 46 to 49)

    You don't have to do it this way, I was just making it easier for future edits.
  6. At the bottom, underneath of "Next i" simply use

    ```

    For I = 46 to 46

    'the drawing method for your new button(s).

    Next I

    ```
    In case you add more than just 46 we'll make it a for loop
  7. > I'll assume your problem was fixed, as well as the other several questions in which people asked a question and then refrained from responding to the help provided.

    Sorry about this man. It seems like I'm always the one bringing you in.

    EDIT: I just realized I should have PM'd you this.
  8. > I have done that and i have run some tests. The information gets handled server side fine and sends to the client fine and the sub i posted the data is working fine but something else is executed after the handlespawnnpc sub i posted which is overriding it or changing it back to 0/vbnullstring like another call client side in game loop that updates map npcs or something im not sure

    That's exactly what I just told you to look for.

    * Setp 1: Press 'CTRL + F' in the client.
    * Step 2: Input 'Pet.Name' or 'Pet.Owner'
    * Step 3: Press enter or click 'Find' in the Find/Replace dialog.
    * Step 4: Write down the sub/function you find them in.
    * Step 5: Repeat steps 3 & 4 until you have found every location.
    * Step 6: Post those locations here, not all of the code, just the names of the subs/functions

    If done correctly, I can help you.
  9. So many event systems. It's a simple enumeration fix, as I'm sure you already know considering you haven't messaged back. Please be a good lad now and mark your topic resolved or simply reply and tell us your problem is not yet solved… Thank you.
  10. > whens the update out

    Whenever you want to know about the next update you can look on the main page. You'll see in green, a header that says 'COMING RELEASE PROGRESS'. Directly underneath you should see 'Expected Release Date: mm/dd/yyyy'. To make it easier for you today, the expected release date is between 5/4/2013 - 5/12/2013\. It could be sooner than the suggested time frame though.
  11. > Looking neat. However, I hope you realize that the "screenshot" you have is not a screenshot.

    Lmao, I know. I was in a hurry and had an actual screenshot of the real image, so I got confused and there's your result. Either way, it doesn't matter. It's an image. Thanks for pointing that out though.
  12. To

    > o-o DA bum DA bum.
    >
    > oks :3 cant wait see next release features! ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

    and everyone else.

    The new update will include the new Main Menu background image and setup. The menu has been kept almost the same, however, it's been adjusted to give better life to the image. You can get a sneak peak at the basic idea of the background on the first page. I think you're going to love it guys. Thanks for the support..
  13. I'm a programmer. You can see a fraction of the work I've performed in the recently released Eclipse - The Final Frontier. (Link in my signature)

    I was dormant for the first 4 years and decided to bring my hobby out of the woodwork now.

    I'm not looking for employment, but I'll offer my knowledge and skill if you need it.

    P.S.

    Fantastic artwork Wing.
  14. Good luck to all parties involved. I believe $600 is a fair price for the programming considering the difficulty of the job is relatively low.

    However, this does not include the price of graphic design. So if you need someone to make the GUI for the game, I see you needing to pay a bit more.

    P.S.

    I believe your topic should be labeled "Has Work" and not "Need Work"

    "Has Work" means you're offering a job.

    "Need Work" means you're looking for a job.
  15. > Yes, but I'm not sure. For me TakeInvItem function works perfectly ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

    What do you mean by "not sure"?
  16. > I think it might have been when I added the Buff/Debuff script I saw. I mean, I don't really need warp spells. It'd be nice, but it's not ENTIRELY necessary. All other spells seem to work just fine.

    With that attitude you won't get very far. Be stern on your beliefs. Go after what you want and don't give up so easily.

    It should be a simple fix.

    What exactly happens when you use the spell? Anything? Even down to just a message in the chatbox?
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