wolfgar
Members-
Posts
42 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Everything posted by wolfgar
-
yeah
-
yeah
-
i dont have the ip's , their on some 1 elses comp . the no-ip that should be the working 1 is fsogamer.no-ip.info ( points to a static ip btw )
-
i dont have the ip's , their on some 1 elses comp . the no-ip that should be the working 1 is fsogamer.no-ip.info ( points to a static ip btw )
-
ok , i have no-ip set up on the public ip for the server . other servers run fine cause i have to set the ip adress in the server side config , but eclipse dosent , instead it likes to use my private network ip . is there any way to get it to read the public ip address so that it will work ?? btw , i have compleatly dropped the firewall , so port forwarding shouldnt be the problem. its in what it wants to use as the ip XP
-
ok , i have no-ip set up on the public ip for the server . other servers run fine cause i have to set the ip adress in the server side config , but eclipse dosent , instead it likes to use my private network ip . is there any way to get it to read the public ip address so that it will work ?? btw , i have compleatly dropped the firewall , so port forwarding shouldnt be the problem. its in what it wants to use as the ip XP
-
i got a question to kinda add to this . i zipped and sent my client but it gave the errors , i had to have the person testing it register all the stuff in the data folder again to get it to work . will any 1 that gets it have to do that before they can get it to run ?
-
i got a question to kinda add to this . i zipped and sent my client but it gave the errors , i had to have the person testing it register all the stuff in the data folder again to get it to work . will any 1 that gets it have to do that before they can get it to run ?
-
this didnt work , even after completely turning off the firewall triple checking the no-ip, and port ( and changing to just the ip later) it still wouldn't connect
-
this didnt work , even after completely turning off the firewall triple checking the no-ip, and port ( and changing to just the ip later) it still wouldn't connect
-
this is probably a simple fix problem , but idk how to fix it i just set up the EE2.8 server and its detecting my network ip instead of the internet ip, anyway to change that w/o hamachi ?
-
this is probably a simple fix problem , but idk how to fix it i just set up the EE2.8 server and its detecting my network ip instead of the internet ip, anyway to change that w/o hamachi ?
-
JE = java eclipse how would map details on the server control panel be useful? the only possible idea for that would be info on what map each player is on
-
i'm attempting to make a MMO maker . when/if i get it done ( dont expect it , cause i'm still a noob at java ) i plan on seeing if i could get it added here . but till then i'm just starting the design process and was wondering what all i should add to the server gui/info here's what i have so far ip/port connected on player list with info mute kick ban news shutdown and reboot and 3 help files **Not Related to JE/EE/SE or any of it**
-
and no reply …
-
blow up duck doll
-
i could offer a sig or some sadscript thing , but i dont have anything else realy >.<
-
is no one going to help me here?
-
i'm useing 2.8 ``` '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ' This sub runs when something on a custom menu is clicked. Sub MenuScripts(index, Clicked_Index, Menu_Type) '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ menu_title = getplayermenuclicktitle(index) TextFeild = getplayermenuclickmsg(index) ' Figure out what type of button was clicked ie picture, textbox, label. Select Case Menu_Type Case 1 ' PICTURE WAS CLICKED ' Player has clicked a picture box whos number is clicked_index on the custom menu named menu_title Call playermsg(index, "Clicked picture number " & clicked_index & " on the menu named " & menu_title, 14) Case 2 If menu_title = "Player Journal" Then If Clicked_Index = 1 Then Call CustomMenuLabel(index, 1, TextFeild , 20, 50, 10, 0, 0, 500, 400) End If End If ' FIELD WAS CLICKED ' Player has clicked a text field OK button whos number is clicked_index on the custom menu named menu_title. 'Call playermsg(index, "Clicked field number " & clicked_index & " on the menu named " & menu_title & ". The field text was " & field_message, 14) Case 3 ' LABEL WAS CLICKED ' Player has clicked a label button whos number is clicked_index on the custom menu named menu_title Call playermsg(index, "Clicked label number " & clicked_index & " on the menu named " & menu_title, 14) End Select End Sub ```
-
All i get when i hit the ok button is "0" whats wrong here? ``` Sub Book(Index) Text = GetVar("Accounts/" & GetPlayerLogin(Index) & "/NoteBook.ini", "Notes", GetPlayerName(Index)) Call CustomMenuShow(Index, "Player Journal" , "\GUI\CUSTOM\test.gif", 1) Call CustomMenuLabel(Index, 1, Text, 20, 50, 10, 0, 0, 500, 400) Call CustomMenuTextBox(Index, 1, 300, 20, 530, "Type Whats u want to save here.") End Sub ``` ``` menu_title = getplayermenuclicktitle(index) TextFeild = getplayermenuclickmsg(index) ``` ``` If menu_title = "Player Journal" Then If Clicked_Index = 1 Then Call CustomMenuLabel(index, 1, TextFeild , 20, 50, 10, 0, 0, 500, 400) End If End If ```
-
Solved book and anti noob system ( book was a false alarm >.< )
wolfgar replied to wolfgar's topic in Programming Questions
i fixed it , the problem was with the placements of the "&" i'll post a working version in the resource area later with some others i'm making -
i saw a thing in the sadscript about when players dropped and item and was just gonna code in that if the item's equipped that a msg will appear saying u have to unequip it first @ mellowz the second , or it auto unequips . just some way that it wouldnt glitch XP
-
Event: When dropping an equipped item Version: ee2.7/2.8 ( that i know of ) Cause: cant drop it when its equipped i guess Fixes: modify sad script to include a un-equip item before dropping it if its equipped ( looking into it ) [edit] that's my thoughts on why it glitches for me when i drop equipped items
-
Solved book and anti noob system ( book was a false alarm >.< )
wolfgar replied to wolfgar's topic in Programming Questions
still not working. it must be cause i'm targeting my self that is why its not working -
Solved book and anti noob system ( book was a false alarm >.< )
wolfgar replied to wolfgar's topic in Programming Questions
i added this to my main.txt at the bottom ``` '=================Note Book System ====================== Sub Book(Index) ' Text = GetVar("Accounts/" & GetPlayerLogin(Index) & "/NoteBook.ini", "Notes", GetPlayerName(Index)) ' Call CustomMenuShow(Index, Text , "\GUI\CUSTOM\test.gif", 1) ' Call CustomMenuLabel(Index, 1, "Check it out!", 20, 50, 10, 0, 0, 500, 400) ' Call CustomMenuTextBox(Index, 1, 300, 20, 530, "Type something here!") Exit Sub ```u'll notice the only part not commented out is the sub and its end . for some reason when its like that it will not alow the server to load / reload the scripts , idk about the interior of it yet but thats what happens –---------- {V fixed V} ----------------- my anti noob system needs some help bottom of main.txt ``` '================ ANTI NOOB SYSTEM =================== ThrowBook(Index, PlayerID) Call PlayerMsg(PlayerID, & GetPlayerName(Index) & " Threw a Faq book at you. double click it to read what it says.", WHITE) Call PlayerMsg(Index, "You threw a book at " & GetPlayerName(PlayerID) & ".", WHITE) End Sub ``` in the slash command list ``` Case "/noob" PlayerID = FindPlayer(TextSay(1)) If PlayerID > 0 Then Call ThrowBook(Index, PlayerID) Else Call PlayerMsg(Index, "That Player Name dosent exist or is spelled wrong.", WHITE) End If ExitSub ``` when i try throwing the book at some 1 ( myself since i dont have any one else to throw it at) it dosent say anything , but the if in the slash command works