We have a great game, host, mapper, and a scritper. But boom. We have a horrible server or client Everytime we upload, we pass out the links everyone gets runtime errors, and whatnot They have downloaded library files, and extracted the client, etc But they immediately get an error once logged into the game Does anyone have a certain few tips to tell us or any clients that you have done work to, that have perhaps less bugs than a default TE client? Thanks, Lazarus