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balliztik1

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Everything posted by balliztik1

  1. I always thought the starburst "Mariachi band in my mouth" thing was a bit suggestive…
  2. You really have a thing for homosexuality, don't you? That aside, I used to be a Harry Potter fan, then I grew up a bit. Read the 7th book. Hated it. I was all like "I read 6 other books of this crap?" Rowling is too predictable. Her writing style doesn't impress me too much.
  3. It should work. A gender of 0 is male and 1 is female.
  4. @Anna: > WOO! Unemployed college dropout! > > What do I win? *high five* @Zuleloan: > I'm a senior *high five* Yeah, started my senior year 3 weeks ago tomorrow. It's been pretty lame so far. All my friends have moved off. I've got an easy schedule though. I kind of took the easy way out this year. I do have a Java class (pun?) though, which is cool, plus I've got 2 music classes. One's a bit tougher than the other. I'm thinking of dropping the easy one for some college math stuffs. But IDK. We shall see.
  5. Blizzard has always done awesome cinematics. Even back in the days of the first Diablo and Warcraft games they were way beyond anyone's elses videos. This one is no exception. I'm glad they finally released this. The other trailer was kinda bleh. @Reguba: > Something I'm really looking forward to (if anyone here listens to the blizzcast) they are working on brining Warcraft to the big screen I can't even imagine the quality of that film even if the story turns out lame the artistic talent would be amazing I'm sure. Any idea what the plot's going to be?
  6. Prompts would be the easiest way to do this, but since you're wanting three choices, unless you make multiple NPCs, you're not going to be able to have all three choices with a prompt. Custom menus are probably what you'll want.
  7. @Anna: > I want EE2.8 to toast waffles and bring me coffee in the morning! I'll toast waffles and bring you coffee in the morning! @Waffles!: > Nooooooooo! I want coffee too….. Uhh…sure. I'll bring you coffee in the morning too. @The: > i want the ability to make class sprites (or player sprites) the big sprites (64x64). it could really help with some classes. > > also, maybe a crafting system. where you give like 75 gold and 3 leather and 2 iron and you get a belt. something like that There used to be support for up to 96x96 sprites. I think it was removed, but it'd just be a matter of readding it and adding an option in the data.ini. Crafting systems have been done tons of times with sadscript. Those kinds of things are highly item-specific, and the main.txt is the best place for them. With one uniform crafting system, not everyone's ideas might work with it. @Waffles!: > I want tiles that slide and are blocked by the block attributes. This would be good for like puzzles and stuff. Hmm…that gives me an idea. How about the CanMove function being in the main.txt? Then, you could stop movement, trigger a script, etc. all from the main.txt. In essence, you could make double attributed tiles like script-block for example. Just a thought. But again, that comes down to whether or not CodeReturn is indeed working.
  8. @Waffles!: > New Scripting comands, such as > > Call GetPrevSpr(index) gets the last sprite player was > > Call SetPrevSpr(index) sets the player to the last sprite he/she was Easily scriptable. Just use GetVar and PutVar. Personally, what I'd want to see is nearly all formulae and functions in sadscript instead of the source. I heard that the CodeReturn function was fixed, so that could definately be used to our advantage to make nearly everything editable without needing a copy of Visual Basic.
  9. @ThePrax: > Hi, > at first, im german, so my english is maybe not the best. > > My problem is, i just try to check for greater than with following values : > > if GetPlayerLevel(index) >= getvar("Skills\" & Skillname & ".ini", "Skill","reqlevel") then … > > i use the server debugging tool, you can turn on in the data.ini. > > i get every time the same error : type mismtch, but nothing works, > i tryed every convertion, such as CInt(),CStr(),CDbl(),CLng(),... > > if i print out the values, i get playerlevel = 33 and reqlevel=5 but it does not work, if i try to convert, i get an error "mismatch", and if i do nothing, i get 33 is smaler than 5. > > Someone an idea? > > thanks > > ThePrax It sounds like you know what you are doing, and it looks like you've got things set up right, so I'm not seeing a problem. This is odd. Adding this into my own main.txt works, so I have no idea what's up. What version are you using? I don't know if that will have anything to do with it, but it's good to know, just in case.
  10. ``` If GetPlayerClass(index) = # Then 'stuff 'stuff End If ```
  11. You have the "End Select" in the wrong spot. It goes after the last Case, which would be right above the "End Sub", in this instance. Other than that, it looks like it will work, but that's highly unnecessary. All the Int() functions aren't needed. You'd only need one around the Max hp divided by 100\. And you say you just want to add 10 hp? That'd just be GetPlayerHP(index) + 10\. No need to be elaborate.
  12. I been rolled of the Rick! :O I trusted you, Spike. *cries*
  13. Depends on the script. Sounds about right though.
  14. @Riley: > link=topic=30392.msg274525#msg274525 date=1218751887] > also 2.7, unlike the previous verion, store the character files in .dat rather tha ini's that may be that too… Nah, wouldn't be that. Baron's script doesn't take anything from the player's .ini.
  15. Yeah, it works. ``` Do While x = 1 Or y > 2 And z > 1 ``` That showed up as proper syntax, so script away.
  16. Well, when you're placing a script under the scripted tile sub, you put it inside a Case. For instance, "Case 2". In that case (mind the pun), you'd use script 2 as the tile's script number to activate that script. Same goes for NPCs, items, and spells.
  17. @lucifer1101: > you might need to explain this better and possibly put your script up Agreed. But from what I understand, you may just be looking for a GiveItem command. Check the database.
  18. @Lord: > Hello > > I am trying to use barrons quest script for EE 2.7 but i have run into some problems as when i talk to the scripted npc nothing happens That's too vague to help you out here. I suppose it could be installed wrong. Post your main.txt or PM it to me (use a code box). If you know it's installed right, then it may be that the additional folders needed are missing. You have to create Mapextras and Charextras subfolders in the scripts folder. That's two theories.
  19. ``` Do While (conditional) script stuff script stuff Loop ``` ``` Do Until (Conditional) script stuff script stuff Loop ``` And I'm pretty sure there can be multiple conditionals. I'll give it a try real quick. Never thought about trying that before.
  20. @lucifer1101: > Sub SendMP(ByVal index As Long) - Updates MP > Sub SendMap(ByVal mapper As Long) - Updates the map > Sub SendPlayerData(ByVal index As Long) - Updates index, name, sprite, map, x, y, direction, access level, PK status, guild, guild access level, class, head picture, body picture, leg picture, paperdoll information, and hardcoded skills > > as you can see the sen player data sub does not update mp so i decided on using all that was need for it instead of using mp and Pdata i just used mp and map update. so i think i got a touchdown on this. > No Offence > > Thank Balliztik for these otherwise i would never know…. Knew that list would come in handy one day. I liked how SendPaperdoll refreshed the map. Good fun.
  21. @Gwendalin: > hehe umm i just pulled a gwen > > This whole time Ive been here ive never payed attention to the i in the middle of your name Balliztik > Ive allways said your name as ballz tik, not thinking it should be like ballistic Lol. I've had some funny name stories. Quite a few people have asked me what part of the Netherlands I'm from. xD
  22. So suddenly too. :( I always liked him. Funny guy.
  23. @Elder: > What he said… > > www.youfail.org TSO! *rocks* And yeah, sad about him. Where's this other topic? I didn't see it. Edit: found it.
  24. @Munro: > http://www.urbandictionary.com/define.php?term=munro > > LMFAO at 4 > > for 1 and 2,well i am scottish and munro is my last name You black coat toting penisface! ;) http://www.urbandictionary.com/define.php?term=Ballistic That's no fun. That's just the real definitions of ballistic. :-\
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