Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Fred

Members
  • Posts

    187
  • Joined

  • Last visited

    Never

Everything posted by Fred

  1. pokemon tatoo rotfl sorry men, but if you are serious with that first grow up, and then do tatoo.
  2. So i must add in every sub this? > Dim iStartTicks As Long > Dim iEndTicks As Long > > iStartTicks = GetTickCount() > > ' Execute code… > > iEndTicks = GetTickCount() > > ' Execution time: iEndTicks - iStartTicks (in ticks) its alot of work there is other way? Im still dont undesrtood that clearly ;/
  3. Is there something like that to VB? Its another program or something?
  4. I never heard about profilers before. Where can i turn on this?:)
  5. I think i have in game code who have long execute time, because its sometimes frozing server (then people have lag, and kick;/) Is there a way to check what code doing this?
  6. What is better in VB.Net than VB6 ?
  7. Fred

    Epic FAIL!

    oh, gee… Brian.
  8. Fred

    PlaySound command

    Im not familiar too:) But i do this just from tutorial on this site: http://www.makegames.net/vb.html and it work! Is there all what you need to make it just look on directsound page. Enjoy.
  9. > If you're playing, you never play without someone online (yourself, true). haha
  10. If you dont scare other language you can try connect to Aphelion Online (i think most advanced eclipse game), some people have trouble with that but its 24/7 active game all the time and always have players. Today its halloween event and there is 2x more exp and loots + bonuses, so its good time to start:) BTW its PvP based game so dont be scared ;) Official site: http://aphelion.ovh.org/ Eclipse forum: http://www.touchofdeathforums.com/smf/index.php/board,176.0.html Polish official forum: http://aphelion.ovh.org/smf/index.php Download: http://mcek.binet.com.pl/AphelionOnline/Instalacja_AphelionOnline.exe Download RS Mirror: http://rs485.rapidshare.com/files/156181344/Instalacja_AphelionOnline.exe
  11. http://www.touchofdeathforums.com/smf/index.php/board,5.0.html
  12. @BlazeYaDeadZombie: > What do you mean by More complicated map adding? This is a pretty cool idea though, nice. Only that you must add it to your updater, its good for me but like Tyr says, if you have just started making game it can be complicated because you must actualize it often.
  13. @Simius Cruentus Very nice idea, but my way is faster anyway :D
  14. @codemeister1990: > is there an autoupdater out there? Idk, i have my own autoupdater.
  15. You must have autoupdater in your game because client will not downloading maps anymore. Just add all your maps to your autoupdater when you make new or edit maps.
  16. > I think it better to encourage people then to trash them. I think its better to tell the truth, especialy when he say he want good or bad opinion so he is prepared for it. Sure you can say "wow its amazing gfx keep good job"… but for what? He will be thinking he is good. After my opinion he will start working about what he doing and to be honest - he have long way for it, i wish him good luck and patience.
  17. **Difficulty: 0/100** This modyfication will stop downloading maps from server when there are changing and stop checking it so players can faster go trought maps and server have more power because less packets and calculations, here we go: In Client Find: ``` If (casestring = "checkformap") Then ``` and exchange it all by this: ``` If (casestring = "checkformap") Then ' Erase all players except self For i = 1 To MAX_PLAYERS If i MyIndex Then Call SetPlayerMap(i, 0) End If Next i ' Erase all temporary tile values Call ClearTempTile '!!! ' Get map num x = Val#(parse$(1)) ' Get revision y = Val#(parse$(2)) If FileExist("maps\map" & x & ".dat") Then Call SendData("needmap" & SEP_CHAR & "no" & SEP_CHAR & END_CHAR) Exit Sub End If Exit Sub End If ``` After that maps stop loading from server and that will be more faster for players. One minus is you must add for client autoupdater who can downloading new maps, but i think its woth it (packet with zip 100big maps are less than 200kb, player downloading it once and have no problems with changing maps) +Faster map loading +Less lag -More complicated map adding
  18. Of course i wish all the best for this game, but author want actual opinion about this graphics and i just say it. Editing its always solution with evertything, but i think its better to make once and good. If i would be creator of this game and if i want custom sprites - better is first download GOOD graphic program NOT PAINT and read some TUTORIALS to how make graphics, because this is no graphics for me (and its depents how old is easttnqb).
  19. Fred

    Optimizing

    Is there a way to optimize scriptspellanim packet? I have alot of this animations in my game and there will be good to send it in better way, because now every single spellanim ist send one by one. Is there way to send multiple spellanim in one packet?
  20. @♦ Lenton ♦ Its better if you can draw, he cant. Soo… you have copyrighted picture in your signature?
  21. I think you shoud not make custom graphic if you cant paint good pictures. Sorry for that but this is true reality, i dont think someone will play with game with that graphics. Just use rpgxp titles or learn to paint (start from photoshop).
  22. Can i submit game in Polish language? ;)
  23. Fred

    PlaySound command

    In standard eclipse use something called WinAPI for playing sound. The problem is there can be played only one sound in time. When you play another sound then first one are stopped and another sound is playing. Now by use DirectX i can have multiple sounds in one time, so no sounds are stopped and im very happy now:D:D:D because it was pain for me for long time:D
  24. Fred

    PlaySound command

    Ok, nevermind. I found it. I made it by DX7 and it works great:)
×
×
  • Create New...