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Connor

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Everything posted by Connor

  1. Would probably be better to make your own sprites anyway, makes the game look more original. Whether original in a good, or bad way.. depends on your artistic skills. :P
  2. May be old, but it's still a great tileset.
  3. Server is offline? :(
  4. Connor

    How to????

    I can't understand a thing you're saying. Use proper English please?
  5. His not actually being a jerk, you would get the same reply from like.. 85% - 90% of the community. I'd have said the same thing too. I did one search in Google, found everything I needed. It really isn't that hard, is it?
  6. @Robin: > Then why does your information contradict what I _do_ know about the stats? > > **EDIT:** > > Nevermind. Suddenly remember I re-did the entire stat system in one of the last few releases. This is what drugs do to your memory, kids. > > **Strength:** Damage modifier. Parry rate modifier. > **Endurance:** Health modifier. > **Intelligence:** Spirit modifier. > **Agility:** Damage mitigation. Critical hit rate modifier. Dodge rate modifier. > **Willpower:** Regeneration modifier. Oh wow, I was way off! At least we know now. :)
  7. @SpiceyWolf: > Dp you meen your buttons dont show up anymore? > > heres a few solutions… > if your placing the buttons over the desc pic right click the desc pic and choose send to back. > (the buttons with gui will have to have a picture OF the buttons on desc pic for them to show up without hovering the mouse over first) > > if you edited the main picture for it... ull have to (like i said earlier) on that ACTUAL picture place a picture of ur buttons... they dont show up till u mouse hover... > > if you made new buttons that were created IN the desc item pic delete those and make them over the empty space(root of frmMenu) and then put bring to front with right click and move them over top > > Hope i helped :P > > Erm sorry on double post dont know hwo to quote 2 people at once >.> > > OH PS on ur border problem... if you mark borders as 0 and then make the desc pic just a lil bit smaller then the actual size(meening shorten it from the bottom going up and right going left... so the top left point where it starts is still in same place... ) the image its loading will still stretch it back out to the right size but since its still smaller it will fill over the spot(since theres no border) without worrying of empty space appearing around your picture I figured the border problem out, now that I think about it.. it wasn't that hard. As for the buttons I mean the buttons on the Character screen image his got in his attachments. Ah well, doesn't matter. I'm going to be editing all the GUI soon anyway. :)
  8. Alright, I'll post once I've done it all again. Oh, and how do you make the buttons on the image work? Sorry for all the questions, but yeah. Haven't done any GUI based stuff before.
  9. @Jimmy: > I'm glad it helps you :cheesy: > > If someone have any suggestions or questions about the tutorial, just ask me ;) I don't have any suggestions, but a question. When I did this, I ended up with an ugly white border around my image, are you sure you use a picturebox and not an image? Cause I couldn't seem to make it go away. :P
  10. @Shaunfroggydog: > AWESOME POST! 10 out of 10\. Thank you so much for this! > > (No he is correct. It is 4 horizontal rows, each one now containing 5 ainmations. However when you actually start counting the rows, your mind, or finger, or whatever, is moving vertical as you count so it is very confusing.) Ah, I understand what you mean.
  11. Very helpful for us beginners, thanks. Taught me a lot about editing the GUI, you have been a massive help in my attempts to learn VB6\. :)
  12. Connor

    Scumbag NHS

    We're lucky in Australia, we have a little thing called Medicare. Although, our hospitals are massively underfunded by the Government. And onto the train topic. I've never seen an underground station in real life.. I think there may be some in Sydney though.
  13. Update: Got my hands on Professional, still got the exact same issue. I installed it, uninstalled it and re-installed in now about 3 or 4 times, still has the exact same issue. Edit: Fixed it, thanks Captain Wabbit. (Teamviewer) Ended up being a simple issue, I was opening in from the wrong place.
  14. Something must be seriously wrong with you.. next time look through the tutorials. http://www.touchofdeathforums.com/smf/index.php/topic,70013.0.html
  15. Connor

    [XP]sprites

    Have you even read the tutorials that Robin made? There are plenty of sprites in Google, convert them yourself?
  16. Don't think anyone will give you any of these. People use these features to make their game original, so if they gave it out to everyone, all the games would be the same. Sorry, but I think you'll need to make your own systems. Edit: There are tutorials available for the level beside the name feature, next time search before you ask.
  17. Thanks for the tip, I'm still searching for a download. I'll post my progress though! :)
  18. The runtime does actually do something, you just can't see what it does without looking further into your computer. There is an auto-updater in the "Official Downloads" section too..
  19. I did everything Robin, I honestly did! I'll check it out, thanks Harris.
  20. Every time I open FrmMain it pops up, it has been a continual thing since I first started using Eclipse Origins.
  21. Uninstalled everything, reinstalled it all again, doing exactly what you said. Still get the same error.
  22. Connor

    Youtube Videos

    @Hybrid.: > Quit or stop posting until you get better. > Buy Adobe after effects / Sony vegas and look up some tutorials. I made this using Sony Vegas Pro 9, so don't think too quick. ;)
  23. Connor

    Youtube Videos

    Whatever. Delete this thread.
  24. Looks good, you should keep working on it. Would love to see the finished result!
  25. Hey everyone, I've been getting this error ever since I started using Eclipse Origins. Whenever I try to open FrmMain to mess around and edit it, this pops up. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/eae04709b5d3dea1edf025b6b1f0c329.png) When I refer to the log, it says: ``` Line 1207: Class RichTextLib.RichTextBox of control txtChat was not a loaded control class. Line 1349: Class MSWinsockLib.Winsock of control Socket was not a loaded control class. ``` I went to the lines specified, and this is what was there. Line 1207 ``` txtCurrency.Text = vbNullString ```Line 1349 ``` If PlayerSpells(i) > 0 And PlayerSpells(i)
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