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augusto666

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Everything posted by augusto666

  1. It's already linked, just click at the name Or http://www.eclipseorigins.com/thread-8823.html hehe
  2. Hi, I use EO 2.3 Event System Version and I added that [**Animation Layers**](http://www.eclipseorigins.com/thread-7228.html) system, but I already have more than 200 maps x.x (I know it was a mistake just to add that now) So after some searches here I've downloaded that '[**Easy to use Map convertor**](http://www.eclipseorigins.com/thread-8823.html)' but don't know what to change at the source When I use it the new map become black and attributes gone Thx!
  3. There's a link to Str, Agi, End, Spi, and Int details, didn't find about combat types. I mean, if I'm a melee class I'll have more Str or what? Didn't get it at all e.e
  4. @'Colonello': > ![](http://i.imgur.com/epvXKRr.png) What about those two checkboxes named 'Animated' and 'Locked'? And how does the combat types work?
  5. I'm not able to make this transformation spell (don't know why) … Can someone pass me a ready engine with this system? Thanks!
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