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Eevee204

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Everything posted by Eevee204

  1. > Add in the new version of the system of quests and pets please. Do it yourself, it's basic stuff, there is a guide on a quest system if you really need to add it.
  2. Eevee204

    Cannot connect

    Here's a question which will tell us if you know what you're doing… Do you know how to port forward?
  3. ![](http://gyazo.com/d5b79281cd9adb0e07fcb8aae67c7afb.png) ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
  4. Oh, well that's what I'm currently trying to add in right now, getting there slowly ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  5. I'll be sure to try that, also Deathbeam, I heard you were making a tutorial on how to add the Quest System to Version 3.0.7?
  6. Eevee204

    2 Questions :)

    1\. Anyone can edit the source if they hold the VBP file. 2\. If you're unsure on how characters see one another, just run the client twice and run multiple accounts.
  7. > To be fair, the current admin panel needs to be removed and redone properly with ACTUALLY USEFUL stuff. Not the generic scriptkiddie crap we have on it. The admin panel has all the basic stuff, just edit the panel yourself if you really want some advance features ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  8. Yes this GUI is totally possible in Dragon Eclipse, no there is no tutorial, you'd have to manually do it yourself.
  9. > Hey Deathbeam as a suggestion i would say a simple buton to hide the Gui while mapping lol you know how much i like you just to piss you off with that thing ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) > > I'm actually mapping and somes parts i can't see anything because of the Gui x) you gaved to me alot of informations about what sub , and things i should mess with but … hmm i failed > > Oh and why not a buton "return" in the mapeditor to don't clear all the things you did etc ? ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) i saw one on the tutorial but i think it isn't for 3.0 > > Also /loc isn't visible because of the GUI ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) Seriously? You should be capable of simply doing this task yourself… But since you can't, just follow this; Create a new button, I don't care where and double click it and type in this code; ``` If GUIWindow(GUI_MENU).visible = True Then GUIWindow(GUI_MENU).visible = False Else GUIWindow(GUI_MENU).visible = True End If ``` My graphic artist could of easily of done that.
  10. Well, sadly the artist who is currently working on the main menu favorite hero is Batman! They are temp placements (We plan to change it), if I were to re-design the menu, I would of used Spiderman personally! ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  11. I've put back in all the original data files, just waiting for dropbox to load it all lol.
  12. How can I do that, open them all up in Paint.Net?
  13. @Joyce, we tried that and we got a new error: ![](http://gyazo.com/72df21a3158064aa68e8a2b4cdd22251.png) All the pictures are JPG
  14. Alright well see the thing is also, I've edited the files a bit, I've done some new design and I've added in new equipment slots, but I can't see that being a problem to load the menu, the only change I've done to the menu is this: ![](http://gyazo.com/ed3b48391d4a7d8e9e0f622f6cd5ff98.png) I've removed a the x button and the 'picMain' from it.
  15. To the first part, yes I've checked that and for the second, no he hasn't but if he was to install that, wouldn't that mean all XP users would need to install it?
  16. @ Deathbeam, yes he has all the files, I've checked that, we're currently sharing the file through dropbox and I'm able to run the exact same file as he can.
  17. Hey guys, I got a huge problem and was just wondering if anyone could help me with a solution - I've tried running my client on a 32 bit Windows 7 Operating system, but when my friend tried to run it on he's Windows XP, it caused an errors, when he tried to load up the main menu normally he gets the error: ![](http://gyazo.com/4f41305059b25a37acb34231f4a80893.png)and when he tries to run it as an admin he gets ![](http://gyazo.com/f39c37a05f303464ee492aa1c5de7acf.png)but I got him to run it through VB and the line error he got was: ``` Set gTexture(TextureRec.Texture).Texture = Direct3DX.CreateTextureFromFileInMemoryEx(Direct3D_Device, _ ImageData(o), _ UBound(ImageData) + 1, _ newWidth, _ newHeight, _ D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_POINT, D3DX_FILTER_NONE, ByVal (o), ByVal 0, ByVal 0) ``` Thanks to anyone who can help.
  18. I wouldn't say 'better', but yes it was far easier, but easier isn't always the best solution, this engine is more advanced than the original Eclipse Engine and good luck.
  19. The interface.INI file doesn't contain all the controls, some are written by code in the modGraphics module
  20. Have you tried checking the modGraphics module for the graphics you want to edit, just look for the name of the graphics you want to edit and edit the x/y properties.
  21. > Hey deathbeam can you tell me how to modify all the things visual in Eclipse Advanced because i don't know howto customize it with the X y Widht height things lol You can't visually drop and drag the controls anymore, so x, y, width and height is now the only way, if you can't do this then I suggest you go back to Eclipse Origins and learn a little more about VB6 and the Eclipse Engine before you go working on something far more advanced.
  22. Click file > save. Then try again
  23. > Alright guys so I'm home and looked into the banking issue with the gold. > > The bug was you couldn't withdraw any gold from the bank. > > The fix for this: > > Find: > > ``` > > If Val(sDialogue) > GetBankItemValue(tmpCurrencyItem) Then > > ``` > > in your modInput module. > > There should be 4 cases. > > Replace whats inside case 3 with this: > > ``` > > If Val(sDialogue) > GetBankItemValue(tmpCurrencyItem) Then > > sDialogue = GetBankItemValue(tmpCurrencyItem) > > End If > > WithdrawItem tmpCurrencyItem, Val(sDialogue) > > ``` Tested and worked. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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